Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
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@@ -80,7 +80,6 @@ impl Connection {
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});
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let rx = rx.then({
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let executor = executor.clone();
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move |msg| {
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let killed = killed.clone();
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let executor = executor.clone();
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@@ -378,7 +378,6 @@ impl Peer {
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impl Future<Output = anyhow::Result<()>> + Send + use<>,
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BoxStream<'static, Box<dyn AnyTypedEnvelope>>,
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) {
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let executor = executor.clone();
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self.add_connection(connection, move |duration| executor.timer(duration))
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}
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