Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
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@@ -369,7 +369,7 @@ mod tests {
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.unindent();
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let buffer_id = BufferId::new(1).unwrap();
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let buffer = Buffer::new(0, buffer_id, test_content.to_string());
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let buffer = Buffer::new(0, buffer_id, test_content);
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let snapshot = buffer.snapshot();
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let conflict_snapshot = ConflictSet::parse(&snapshot);
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@@ -400,7 +400,7 @@ mod tests {
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>>>>>>> "#
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.unindent();
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let buffer_id = BufferId::new(1).unwrap();
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let buffer = Buffer::new(0, buffer_id, test_content.to_string());
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let buffer = Buffer::new(0, buffer_id, test_content);
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let snapshot = buffer.snapshot();
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let conflict_snapshot = ConflictSet::parse(&snapshot);
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