Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
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@@ -85,7 +85,7 @@ where
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.menu(move |_window, _cx| Some(picker.clone()))
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.trigger_with_tooltip(self.trigger, self.tooltip)
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.anchor(self.anchor)
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.when_some(self.handle.clone(), |menu, handle| menu.with_handle(handle))
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.when_some(self.handle, |menu, handle| menu.with_handle(handle))
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.offset(gpui::Point {
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x: px(0.0),
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y: px(-2.0),
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