Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
This commit is contained in:
@@ -365,7 +365,7 @@ impl Console {
|
||||
Some(ContextMenu::build(window, cx, |context_menu, _, _| {
|
||||
context_menu
|
||||
.when_some(keybinding_target.clone(), |el, keybinding_target| {
|
||||
el.context(keybinding_target.clone())
|
||||
el.context(keybinding_target)
|
||||
})
|
||||
.action("Watch Expression", WatchExpression.boxed_clone())
|
||||
}))
|
||||
|
||||
Reference in New Issue
Block a user