Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
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@@ -206,7 +206,7 @@ impl CommandPaletteDelegate {
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if parse_zed_link(&query, cx).is_some() {
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intercept_results = vec![CommandInterceptResult {
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action: OpenZedUrl { url: query.clone() }.boxed_clone(),
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string: query.clone(),
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string: query,
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positions: vec![],
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}]
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}
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