Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
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@@ -926,7 +926,7 @@ mod mac_os {
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fn path(&self) -> PathBuf {
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match self {
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Bundle::App { app_bundle, .. } => app_bundle.join("Contents/MacOS/zed").clone(),
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Bundle::App { app_bundle, .. } => app_bundle.join("Contents/MacOS/zed"),
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Bundle::LocalPath { executable, .. } => executable.clone(),
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}
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}
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