Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few ints all the way to large data structures and images. A lot of these were fixed using `cargo clippy --fix --workspace --all-targets`, however it often breaks other lints and needs to be run again. This was then followed up with some manual fixing. I understand this is a large diff, but all the changes are pretty trivial. Rust is doing some heavy lifting here for us. Once I get it up to speed with main, I'd appreciate this getting merged rather sooner than later. Release Notes: - N/A
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@@ -787,7 +787,7 @@ impl Content {
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pub fn chunks(self) -> impl Iterator<Item = ContentChunk> {
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match self {
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Self::Chunks(chunks) => chunks.into_iter(),
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Self::UntaggedText(text) => vec![ContentChunk::Text { text: text.clone() }].into_iter(),
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Self::UntaggedText(text) => vec![ContentChunk::Text { text }].into_iter(),
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}
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}
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}
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@@ -58,7 +58,7 @@ impl ClaudeTool {
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Self::Terminal(None)
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} else {
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Self::Other {
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name: tool_name.to_string(),
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name: tool_name,
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input,
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}
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}
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