Improve the ergonomics of creating local buffers (#10347)
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.
It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...
We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:
```rust
pub fn as_ffi(self) -> u64 {
(u64::from(self.version.get()) << 32) | u64::from(self.idx)
}
```
If you look at the type of `version` in `KeyData`, it is non-zero:
```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
idx: u32,
version: NonZeroU32,
}
```
This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This commit is contained in:
co-authored by
Piotr Osiewicz
parent
664efef76b
commit
7abb63cfda
@@ -136,7 +136,6 @@ async fn get_cached_server_binary(
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#[cfg(test)]
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mod tests {
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use gpui::{Context, TestAppContext};
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use text::BufferId;
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use unindent::Unindent;
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#[gpui::test]
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@@ -168,10 +167,8 @@ mod tests {
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"#
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.unindent();
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let buffer = cx.new_model(|cx| {
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language::Buffer::new(0, BufferId::new(cx.entity_id().as_u64()).unwrap(), text)
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.with_language(language, cx)
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});
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let buffer =
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cx.new_model(|cx| language::Buffer::local(text, cx).with_language(language, cx));
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let outline = buffer.update(cx, |buffer, _| buffer.snapshot().outline(None).unwrap());
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assert_eq!(
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outline
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