ui2: Reorganize components (#3228)
This PR reorganizes the components in the `ui2` crate. The distinction between "elements" and "components" is now gone, with all of the reusable components living under `components/`. The components that we built while prototyping but will eventually live in other crates currently reside in the `to_extract/` module. Release Notes: - N/A
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@@ -0,0 +1,23 @@
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use gpui2::px;
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use crate::prelude::*;
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#[derive(Component)]
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pub struct UnreadIndicator;
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impl UnreadIndicator {
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pub fn new() -> Self {
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Self
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}
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fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
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div()
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.rounded_full()
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.border_2()
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.border_color(cx.theme().colors().surface)
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.w(px(9.0))
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.h(px(9.0))
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.z_index(2)
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.bg(cx.theme().status().info)
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}
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}
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