Add w_vw and h_vh to StyledExt for setting sizes in viewport units (#3600)
This PR adds `w_vw` and `h_vh` methods to `StyledExt`. These methods are the same as their `w` and `h` counterparts, but operate in viewport units, giving us the equivalent of `vw` and `vh` in CSS. You can see them in action in this story: ``` cargo run -p storybook2 -- components/viewport_units ``` Release Notes: - N/A
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@@ -16,6 +16,20 @@ fn elevated<E: Styled>(this: E, cx: &mut WindowContext, index: ElevationIndex) -
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/// Extends [`Styled`](gpui::Styled) with Zed specific styling methods.
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pub trait StyledExt: Styled + Sized {
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/// Sets the width of the element as a percentage of the viewport's width.
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///
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/// `percent` should be a value between `0.0` and `1.0`.
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fn w_vw(self, percent: f32, cx: &mut WindowContext) -> Self {
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self.w(cx.viewport_size().width * percent)
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}
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/// Sets the height of the element as a percentage of the viewport's height.
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///
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/// `percent` should be a value between `0.0` and `1.0`.
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fn h_vh(self, percent: f32, cx: &mut WindowContext) -> Self {
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self.h(cx.viewport_size().height * percent)
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}
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/// Horizontally stacks elements.
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///
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/// Sets `flex()`, `flex_row()`, `items_center()`
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