working f and t bindings
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@@ -14,7 +14,7 @@ use gpui::{
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elements::{AnchorCorner, ChildView, Flex, Label, ParentElement, Stack, Text},
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geometry::vector::Vector2F,
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impl_actions, impl_internal_actions,
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keymap::Keystroke,
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keymap_matcher::{KeymapContext, Keystroke},
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AnyViewHandle, AppContext, Element, ElementBox, Entity, ModelHandle, MutableAppContext, Task,
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View, ViewContext, ViewHandle, WeakViewHandle,
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};
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@@ -465,7 +465,7 @@ impl View for TerminalView {
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});
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}
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fn keymap_context(&self, cx: &gpui::AppContext) -> gpui::keymap::Context {
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fn keymap_context(&self, cx: &gpui::AppContext) -> KeymapContext {
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let mut context = Self::default_keymap_context();
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let mode = self.terminal.read(cx).last_content.mode;
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