Merge branch 'main' into disclosable-component

This commit is contained in:
Mikayla
2023-08-23 16:30:27 -07:00
139 changed files with 13495 additions and 1061 deletions
+8 -8
View File
@@ -3,7 +3,7 @@ use std::{any::Any, cell::Cell, f32::INFINITY, ops::Range, rc::Rc};
use crate::{
json::{self, ToJson, Value},
AnyElement, Axis, Element, ElementStateHandle, LayoutContext, PaintContext, SceneBuilder,
SizeConstraint, Vector2FExt, View, ViewContext,
SizeConstraint, Vector2FExt, ViewContext,
};
use pathfinder_geometry::{
rect::RectF,
@@ -17,7 +17,7 @@ struct ScrollState {
scroll_position: Cell<f32>,
}
pub struct Flex<V: View> {
pub struct Flex<V> {
axis: Axis,
children: Vec<AnyElement<V>>,
scroll_state: Option<(ElementStateHandle<Rc<ScrollState>>, usize)>,
@@ -25,7 +25,7 @@ pub struct Flex<V: View> {
spacing: f32,
}
impl<V: View> Flex<V> {
impl<V: 'static> Flex<V> {
pub fn new(axis: Axis) -> Self {
Self {
axis,
@@ -127,13 +127,13 @@ impl<V: View> Flex<V> {
}
}
impl<V: View> Extend<AnyElement<V>> for Flex<V> {
impl<V> Extend<AnyElement<V>> for Flex<V> {
fn extend<T: IntoIterator<Item = AnyElement<V>>>(&mut self, children: T) {
self.children.extend(children);
}
}
impl<V: View> Element<V> for Flex<V> {
impl<V: 'static> Element<V> for Flex<V> {
type LayoutState = f32;
type PaintState = ();
@@ -422,12 +422,12 @@ struct FlexParentData {
float: bool,
}
pub struct FlexItem<V: View> {
pub struct FlexItem<V> {
metadata: FlexParentData,
child: AnyElement<V>,
}
impl<V: View> FlexItem<V> {
impl<V: 'static> FlexItem<V> {
pub fn new(child: impl Element<V>) -> Self {
FlexItem {
metadata: FlexParentData {
@@ -449,7 +449,7 @@ impl<V: View> FlexItem<V> {
}
}
impl<V: View> Element<V> for FlexItem<V> {
impl<V: 'static> Element<V> for FlexItem<V> {
type LayoutState = ();
type PaintState = ();