Expose a focus handle from workspace::Item
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@@ -12,8 +12,8 @@ use client2::{
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Client,
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};
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use gpui2::{
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AnyElement, AnyView, AppContext, Entity, EntityId, EventEmitter, HighlightStyle, Model, Pixels,
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Point, Render, SharedString, Task, View, ViewContext, WeakView, WindowContext,
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AnyElement, AnyView, AppContext, Entity, EntityId, EventEmitter, FocusHandle, HighlightStyle,
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Model, Pixels, Point, Render, SharedString, Task, View, ViewContext, WeakView, WindowContext,
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};
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use parking_lot::Mutex;
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use project2::{Project, ProjectEntryId, ProjectPath};
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@@ -91,6 +91,7 @@ pub struct BreadcrumbText {
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}
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pub trait Item: Render + EventEmitter {
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fn focus_handle(&self) -> FocusHandle;
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fn deactivated(&mut self, _: &mut ViewContext<Self>) {}
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fn workspace_deactivated(&mut self, _: &mut ViewContext<Self>) {}
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fn navigate(&mut self, _: Box<dyn Any>, _: &mut ViewContext<Self>) -> bool {
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@@ -212,6 +213,7 @@ pub trait Item: Render + EventEmitter {
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}
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pub trait ItemHandle: 'static + Send {
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fn focus_handle(&self, cx: &WindowContext) -> FocusHandle;
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fn subscribe_to_item_events(
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&self,
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cx: &mut WindowContext,
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@@ -290,6 +292,10 @@ impl dyn ItemHandle {
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}
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impl<T: Item> ItemHandle for View<T> {
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fn focus_handle(&self, cx: &WindowContext) -> FocusHandle {
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self.read(cx).focus_handle()
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}
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fn subscribe_to_item_events(
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&self,
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cx: &mut WindowContext,
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@@ -1185,10 +1185,10 @@ impl Pane {
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}
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pub fn focus_active_item(&mut self, cx: &mut ViewContext<Self>) {
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todo!();
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// if let Some(active_item) = self.active_item() {
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// cx.focus(active_item.as_any());
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// }
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if let Some(active_item) = self.active_item() {
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let focus_handle = active_item.focus_handle(cx);
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cx.focus(&focus_handle);
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}
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}
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// pub fn split(&mut self, direction: SplitDirection, cx: &mut ViewContext<Self>) {
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