Merge branch 'main' into collab_ui2

This commit is contained in:
Conrad Irwin
2023-11-16 22:08:42 -07:00
58 changed files with 940 additions and 519 deletions
+3 -3
View File
@@ -2,7 +2,7 @@
#![allow(non_camel_case_types)]
#![allow(non_snake_case)]
use crate::PlatformDispatcher;
use crate::{PlatformDispatcher, TaskLabel};
use async_task::Runnable;
use objc::{
class, msg_send,
@@ -37,7 +37,7 @@ impl PlatformDispatcher for MacDispatcher {
is_main_thread == YES
}
fn dispatch(&self, runnable: Runnable) {
fn dispatch(&self, runnable: Runnable, _: Option<TaskLabel>) {
unsafe {
dispatch_async_f(
dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT.try_into().unwrap(), 0),
@@ -71,7 +71,7 @@ impl PlatformDispatcher for MacDispatcher {
}
}
fn poll(&self, _background_only: bool) -> bool {
fn tick(&self, _background_only: bool) -> bool {
false
}
+55 -28
View File
@@ -1,7 +1,7 @@
use crate::PlatformDispatcher;
use crate::{PlatformDispatcher, TaskLabel};
use async_task::Runnable;
use backtrace::Backtrace;
use collections::{HashMap, VecDeque};
use collections::{HashMap, HashSet, VecDeque};
use parking::{Parker, Unparker};
use parking_lot::Mutex;
use rand::prelude::*;
@@ -28,12 +28,14 @@ struct TestDispatcherState {
random: StdRng,
foreground: HashMap<TestDispatcherId, VecDeque<Runnable>>,
background: Vec<Runnable>,
deprioritized_background: Vec<Runnable>,
delayed: Vec<(Duration, Runnable)>,
time: Duration,
is_main_thread: bool,
next_id: TestDispatcherId,
allow_parking: bool,
waiting_backtrace: Option<Backtrace>,
deprioritized_task_labels: HashSet<TaskLabel>,
}
impl TestDispatcher {
@@ -43,12 +45,14 @@ impl TestDispatcher {
random,
foreground: HashMap::default(),
background: Vec::new(),
deprioritized_background: Vec::new(),
delayed: Vec::new(),
time: Duration::ZERO,
is_main_thread: true,
next_id: TestDispatcherId(1),
allow_parking: false,
waiting_backtrace: None,
deprioritized_task_labels: Default::default(),
};
TestDispatcher {
@@ -101,8 +105,15 @@ impl TestDispatcher {
}
}
pub fn deprioritize(&self, task_label: TaskLabel) {
self.state
.lock()
.deprioritized_task_labels
.insert(task_label);
}
pub fn run_until_parked(&self) {
while self.poll(false) {}
while self.tick(false) {}
}
pub fn parking_allowed(&self) -> bool {
@@ -150,8 +161,17 @@ impl PlatformDispatcher for TestDispatcher {
self.state.lock().is_main_thread
}
fn dispatch(&self, runnable: Runnable) {
self.state.lock().background.push(runnable);
fn dispatch(&self, runnable: Runnable, label: Option<TaskLabel>) {
{
let mut state = self.state.lock();
if label.map_or(false, |label| {
state.deprioritized_task_labels.contains(&label)
}) {
state.deprioritized_background.push(runnable);
} else {
state.background.push(runnable);
}
}
self.unparker.unpark();
}
@@ -174,7 +194,7 @@ impl PlatformDispatcher for TestDispatcher {
state.delayed.insert(ix, (next_time, runnable));
}
fn poll(&self, background_only: bool) -> bool {
fn tick(&self, background_only: bool) -> bool {
let mut state = self.state.lock();
while let Some((deadline, _)) = state.delayed.first() {
@@ -196,34 +216,41 @@ impl PlatformDispatcher for TestDispatcher {
};
let background_len = state.background.len();
let runnable;
let main_thread;
if foreground_len == 0 && background_len == 0 {
return false;
}
let main_thread = state.random.gen_ratio(
foreground_len as u32,
(foreground_len + background_len) as u32,
);
let was_main_thread = state.is_main_thread;
state.is_main_thread = main_thread;
let runnable = if main_thread {
let state = &mut *state;
let runnables = state
.foreground
.values_mut()
.filter(|runnables| !runnables.is_empty())
.choose(&mut state.random)
.unwrap();
runnables.pop_front().unwrap()
let deprioritized_background_len = state.deprioritized_background.len();
if deprioritized_background_len == 0 {
return false;
}
let ix = state.random.gen_range(0..deprioritized_background_len);
main_thread = false;
runnable = state.deprioritized_background.swap_remove(ix);
} else {
let ix = state.random.gen_range(0..background_len);
state.background.swap_remove(ix)
main_thread = state.random.gen_ratio(
foreground_len as u32,
(foreground_len + background_len) as u32,
);
if main_thread {
let state = &mut *state;
runnable = state
.foreground
.values_mut()
.filter(|runnables| !runnables.is_empty())
.choose(&mut state.random)
.unwrap()
.pop_front()
.unwrap();
} else {
let ix = state.random.gen_range(0..background_len);
runnable = state.background.swap_remove(ix);
};
};
let was_main_thread = state.is_main_thread;
state.is_main_thread = main_thread;
drop(state);
runnable.run();
self.state.lock().is_main_thread = was_main_thread;
true