Merge branch 'main' into collab_ui2
This commit is contained in:
@@ -2,7 +2,7 @@
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#![allow(non_camel_case_types)]
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#![allow(non_snake_case)]
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use crate::PlatformDispatcher;
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use crate::{PlatformDispatcher, TaskLabel};
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use async_task::Runnable;
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use objc::{
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class, msg_send,
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@@ -37,7 +37,7 @@ impl PlatformDispatcher for MacDispatcher {
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is_main_thread == YES
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}
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fn dispatch(&self, runnable: Runnable) {
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fn dispatch(&self, runnable: Runnable, _: Option<TaskLabel>) {
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unsafe {
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dispatch_async_f(
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dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT.try_into().unwrap(), 0),
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@@ -71,7 +71,7 @@ impl PlatformDispatcher for MacDispatcher {
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}
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}
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fn poll(&self, _background_only: bool) -> bool {
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fn tick(&self, _background_only: bool) -> bool {
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false
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}
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@@ -1,7 +1,7 @@
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use crate::PlatformDispatcher;
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use crate::{PlatformDispatcher, TaskLabel};
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use async_task::Runnable;
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use backtrace::Backtrace;
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use collections::{HashMap, VecDeque};
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use collections::{HashMap, HashSet, VecDeque};
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use parking::{Parker, Unparker};
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use parking_lot::Mutex;
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use rand::prelude::*;
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@@ -28,12 +28,14 @@ struct TestDispatcherState {
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random: StdRng,
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foreground: HashMap<TestDispatcherId, VecDeque<Runnable>>,
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background: Vec<Runnable>,
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deprioritized_background: Vec<Runnable>,
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delayed: Vec<(Duration, Runnable)>,
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time: Duration,
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is_main_thread: bool,
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next_id: TestDispatcherId,
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allow_parking: bool,
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waiting_backtrace: Option<Backtrace>,
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deprioritized_task_labels: HashSet<TaskLabel>,
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}
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impl TestDispatcher {
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@@ -43,12 +45,14 @@ impl TestDispatcher {
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random,
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foreground: HashMap::default(),
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background: Vec::new(),
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deprioritized_background: Vec::new(),
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delayed: Vec::new(),
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time: Duration::ZERO,
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is_main_thread: true,
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next_id: TestDispatcherId(1),
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allow_parking: false,
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waiting_backtrace: None,
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deprioritized_task_labels: Default::default(),
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};
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TestDispatcher {
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@@ -101,8 +105,15 @@ impl TestDispatcher {
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}
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}
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pub fn deprioritize(&self, task_label: TaskLabel) {
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self.state
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.lock()
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.deprioritized_task_labels
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.insert(task_label);
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}
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pub fn run_until_parked(&self) {
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while self.poll(false) {}
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while self.tick(false) {}
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}
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pub fn parking_allowed(&self) -> bool {
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@@ -150,8 +161,17 @@ impl PlatformDispatcher for TestDispatcher {
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self.state.lock().is_main_thread
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}
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fn dispatch(&self, runnable: Runnable) {
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self.state.lock().background.push(runnable);
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fn dispatch(&self, runnable: Runnable, label: Option<TaskLabel>) {
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{
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let mut state = self.state.lock();
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if label.map_or(false, |label| {
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state.deprioritized_task_labels.contains(&label)
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}) {
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state.deprioritized_background.push(runnable);
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} else {
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state.background.push(runnable);
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}
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}
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self.unparker.unpark();
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}
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@@ -174,7 +194,7 @@ impl PlatformDispatcher for TestDispatcher {
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state.delayed.insert(ix, (next_time, runnable));
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}
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fn poll(&self, background_only: bool) -> bool {
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fn tick(&self, background_only: bool) -> bool {
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let mut state = self.state.lock();
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while let Some((deadline, _)) = state.delayed.first() {
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@@ -196,34 +216,41 @@ impl PlatformDispatcher for TestDispatcher {
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};
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let background_len = state.background.len();
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let runnable;
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let main_thread;
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if foreground_len == 0 && background_len == 0 {
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return false;
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}
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let main_thread = state.random.gen_ratio(
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foreground_len as u32,
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(foreground_len + background_len) as u32,
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);
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let was_main_thread = state.is_main_thread;
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state.is_main_thread = main_thread;
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let runnable = if main_thread {
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let state = &mut *state;
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let runnables = state
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.foreground
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.values_mut()
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.filter(|runnables| !runnables.is_empty())
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.choose(&mut state.random)
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.unwrap();
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runnables.pop_front().unwrap()
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let deprioritized_background_len = state.deprioritized_background.len();
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if deprioritized_background_len == 0 {
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return false;
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}
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let ix = state.random.gen_range(0..deprioritized_background_len);
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main_thread = false;
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runnable = state.deprioritized_background.swap_remove(ix);
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} else {
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let ix = state.random.gen_range(0..background_len);
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state.background.swap_remove(ix)
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main_thread = state.random.gen_ratio(
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foreground_len as u32,
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(foreground_len + background_len) as u32,
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);
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if main_thread {
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let state = &mut *state;
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runnable = state
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.foreground
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.values_mut()
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.filter(|runnables| !runnables.is_empty())
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.choose(&mut state.random)
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.unwrap()
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.pop_front()
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.unwrap();
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} else {
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let ix = state.random.gen_range(0..background_len);
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runnable = state.background.swap_remove(ix);
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};
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};
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let was_main_thread = state.is_main_thread;
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state.is_main_thread = main_thread;
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drop(state);
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runnable.run();
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self.state.lock().is_main_thread = was_main_thread;
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true
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