settings ui: Create settings key trait (#37489)

This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
This commit is contained in:
Anthony Eid
2025-09-04 15:19:02 -04:00
committed by GitHub
co-authored by Ben Kunkle
parent 223fda2fe2
commit 5f03202b5c
44 changed files with 473 additions and 255 deletions
+3 -4
View File
@@ -6,13 +6,14 @@ use collections::HashMap;
use gpui::{App, SharedString};
use schemars::JsonSchema;
use serde::{Deserialize, Serialize};
use settings::{Settings, SettingsSources, SettingsUi};
use settings::{Settings, SettingsKey, SettingsSources, SettingsUi};
pub fn init(cx: &mut App) {
AllAgentServersSettings::register(cx);
}
#[derive(Default, Deserialize, Serialize, Clone, JsonSchema, Debug, SettingsUi)]
#[derive(Default, Deserialize, Serialize, Clone, JsonSchema, Debug, SettingsUi, SettingsKey)]
#[settings_key(key = "agent_servers")]
pub struct AllAgentServersSettings {
pub gemini: Option<BuiltinAgentServerSettings>,
pub claude: Option<CustomAgentServerSettings>,
@@ -75,8 +76,6 @@ pub struct CustomAgentServerSettings {
}
impl settings::Settings for AllAgentServersSettings {
const KEY: Option<&'static str> = Some("agent_servers");
type FileContent = Self;
fn load(sources: SettingsSources<Self::FileContent>, _: &mut App) -> Result<Self> {