[WIP] editor: Implement next/prev reference (#41078)
Co-authored-by: Cole <cole@zed.dev> Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This commit is contained in:
co-authored by
Cole
Conrad Irwin
parent
b75736568b
commit
5e7927f628
@@ -16686,6 +16686,139 @@ impl Editor {
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})
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}
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fn go_to_next_reference(
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&mut self,
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_: &GoToNextReference,
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window: &mut Window,
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cx: &mut Context<Self>,
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) {
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let task = self.go_to_reference_before_or_after_position(Direction::Next, 1, window, cx);
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if let Some(task) = task {
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task.detach();
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};
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}
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fn go_to_prev_reference(
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&mut self,
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_: &GoToPreviousReference,
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window: &mut Window,
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cx: &mut Context<Self>,
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) {
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let task = self.go_to_reference_before_or_after_position(Direction::Prev, 1, window, cx);
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if let Some(task) = task {
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task.detach();
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};
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}
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pub fn go_to_reference_before_or_after_position(
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&mut self,
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direction: Direction,
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count: usize,
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window: &mut Window,
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cx: &mut Context<Self>,
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) -> Option<Task<Result<()>>> {
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let selection = self.selections.newest_anchor();
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let head = selection.head();
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let multi_buffer = self.buffer.read(cx);
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let (buffer, text_head) = multi_buffer.text_anchor_for_position(head, cx)?;
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let workspace = self.workspace()?;
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let project = workspace.read(cx).project().clone();
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let references =
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project.update(cx, |project, cx| project.references(&buffer, text_head, cx));
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Some(cx.spawn_in(window, async move |editor, cx| -> Result<()> {
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let Some(locations) = references.await? else {
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return Ok(());
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};
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if locations.is_empty() {
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// totally normal - the cursor may be on something which is not
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// a symbol (e.g. a keyword)
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log::info!("no references found under cursor");
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return Ok(());
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}
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let multi_buffer = editor.read_with(cx, |editor, _| editor.buffer().clone())?;
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let multi_buffer_snapshot =
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multi_buffer.read_with(cx, |multi_buffer, cx| multi_buffer.snapshot(cx))?;
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let (locations, current_location_index) =
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multi_buffer.update(cx, |multi_buffer, cx| {
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let mut locations = locations
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.into_iter()
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.filter_map(|loc| {
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let start = multi_buffer.buffer_anchor_to_anchor(
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&loc.buffer,
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loc.range.start,
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cx,
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)?;
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let end = multi_buffer.buffer_anchor_to_anchor(
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&loc.buffer,
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loc.range.end,
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cx,
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)?;
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Some(start..end)
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})
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.collect::<Vec<_>>();
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// There is an O(n) implementation, but given this list will be
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// small (usually <100 items), the extra O(log(n)) factor isn't
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// worth the (surprisingly large amount of) extra complexity.
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locations
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.sort_unstable_by(|l, r| l.start.cmp(&r.start, &multi_buffer_snapshot));
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let head_offset = head.to_offset(&multi_buffer_snapshot);
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let current_location_index = locations.iter().position(|loc| {
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loc.start.to_offset(&multi_buffer_snapshot) <= head_offset
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&& loc.end.to_offset(&multi_buffer_snapshot) >= head_offset
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});
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(locations, current_location_index)
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})?;
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let Some(current_location_index) = current_location_index else {
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// This indicates something has gone wrong, because we already
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// handle the "no references" case above
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log::error!(
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"failed to find current reference under cursor. Total references: {}",
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locations.len()
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);
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return Ok(());
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};
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let destination_location_index = match direction {
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Direction::Next => (current_location_index + count) % locations.len(),
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Direction::Prev => {
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(current_location_index + locations.len() - count % locations.len())
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% locations.len()
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}
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};
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// TODO(cameron): is this needed?
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// the thinking is to avoid "jumping to the current location" (avoid
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// polluting "jumplist" in vim terms)
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if current_location_index == destination_location_index {
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return Ok(());
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}
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let Range { start, end } = locations[destination_location_index];
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editor.update_in(cx, |editor, window, cx| {
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let effects = SelectionEffects::default();
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editor.unfold_ranges(&[start..end], false, false, cx);
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editor.change_selections(effects, window, cx, |s| {
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s.select_ranges([start..start]);
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});
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})?;
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Ok(())
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}))
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}
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pub fn find_all_references(
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&mut self,
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_: &FindAllReferences,
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