agent: Refresh UI when context or thread history changes (#28188)
I found a few more cases where the UI wasn't updated immediately after an interaction. Release Notes: - agent: Fixed delay after removing threads from "Past Interactions" - agent: Fixed delay after adding/remove context via keyboard
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@@ -59,6 +59,7 @@ impl ContextStrip {
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let focus_handle = cx.focus_handle();
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let subscriptions = vec![
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cx.observe(&context_store, |_, _, cx| cx.notify()),
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cx.subscribe_in(&context_picker, window, Self::handle_context_picker_event),
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cx.on_focus(&focus_handle, window, Self::handle_focus),
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cx.on_blur(&focus_handle, window, Self::handle_blur),
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@@ -290,9 +291,9 @@ impl ContextStrip {
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if let Some(index) = self.focused_index {
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let mut is_empty = false;
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self.context_store.update(cx, |this, _cx| {
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self.context_store.update(cx, |this, cx| {
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if let Some(item) = this.context().get(index) {
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this.remove_context(item.id());
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this.remove_context(item.id(), cx);
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}
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is_empty = this.context().is_empty();
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@@ -475,8 +476,8 @@ impl Render for ContextStrip {
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Some({
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let context_store = self.context_store.clone();
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Rc::new(cx.listener(move |_this, _event, _window, cx| {
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context_store.update(cx, |this, _cx| {
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this.remove_context(id);
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context_store.update(cx, |this, cx| {
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this.remove_context(id, cx);
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});
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cx.notify();
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}))
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