Remove lock from element states
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
co-authored by
Nathan Sobo
parent
d5b7e2d4e3
commit
53dc08dfc5
@@ -6,8 +6,7 @@ use gpui::{
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elements::*,
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geometry::{rect::RectF, vector::vec2f},
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keymap::Binding,
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AppContext, Border, Entity, MutableAppContext, Quad, RenderContext, View, ViewContext,
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ViewHandle,
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Border, Entity, MutableAppContext, Quad, RenderContext, View, ViewContext, ViewHandle,
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};
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use postage::watch;
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use std::{cmp, path::Path, sync::Arc};
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@@ -175,7 +174,7 @@ impl Pane {
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cx.emit(Event::Split(direction));
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}
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fn render_tabs(&self, cx: &AppContext) -> ElementBox {
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fn render_tabs(&self, cx: &mut RenderContext<Self>) -> ElementBox {
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let settings = self.settings.borrow();
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let theme = &settings.theme;
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let line_height = cx.font_cache().line_height(
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@@ -194,7 +193,7 @@ impl Pane {
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row.add_child(
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Expanded::new(
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1.0,
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MouseEventHandler::new::<Tab, _>(item.id(), cx, |mouse_state| {
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MouseEventHandler::new::<Tab, _, _>(item.id(), cx, |mouse_state, cx| {
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let title = item.title(cx);
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let mut border = border.clone();
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@@ -299,7 +298,7 @@ impl Pane {
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is_dirty: bool,
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has_conflict: bool,
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theme: &theme::Theme,
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cx: &AppContext,
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cx: &mut RenderContext<Self>,
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) -> ElementBox {
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enum TabCloseButton {}
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@@ -318,7 +317,7 @@ impl Pane {
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let close_color = current_color.unwrap_or(theme.workspace.tab.icon_close);
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let icon = Svg::new("icons/x.svg").with_color(close_color);
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MouseEventHandler::new::<TabCloseButton, _>(item_id, cx, |mouse_state| {
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MouseEventHandler::new::<TabCloseButton, _, _>(item_id, cx, |mouse_state, _| {
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if mouse_state.hovered {
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Container::new(icon.with_color(Color::white()).boxed())
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.with_background_color(if mouse_state.clicked {
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@@ -370,7 +369,7 @@ impl View for Pane {
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"Pane"
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}
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fn render<'a>(&self, cx: &RenderContext<Self>) -> ElementBox {
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fn render(&self, cx: &mut RenderContext<Self>) -> ElementBox {
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if let Some(active_item) = self.active_item() {
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Flex::column()
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.with_child(self.render_tabs(cx))
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@@ -1,5 +1,6 @@
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use super::Workspace;
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use crate::Settings;
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use gpui::{action, elements::*, AnyViewHandle, AppContext};
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use gpui::{action, elements::*, AnyViewHandle, MutableAppContext, RenderContext};
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use std::{cell::RefCell, rc::Rc};
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pub struct Sidebar {
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@@ -56,7 +57,7 @@ impl Sidebar {
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.map(|item| &item.view)
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}
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pub fn render(&self, settings: &Settings, cx: &AppContext) -> ElementBox {
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pub fn render(&self, settings: &Settings, cx: &mut RenderContext<Workspace>) -> ElementBox {
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let side = self.side;
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let theme = &settings.theme;
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let line_height = cx.font_cache().line_height(
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@@ -73,7 +74,7 @@ impl Sidebar {
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&settings.theme.workspace.sidebar_icon
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};
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enum SidebarButton {}
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MouseEventHandler::new::<SidebarButton, _>(item.view.id(), cx, |_| {
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MouseEventHandler::new::<SidebarButton, _, _>(item.view.id(), cx, |_, _| {
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ConstrainedBox::new(
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Align::new(
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ConstrainedBox::new(
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@@ -98,7 +99,11 @@ impl Sidebar {
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.boxed()
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}
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pub fn render_active_item(&self, settings: &Settings, cx: &AppContext) -> Option<ElementBox> {
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pub fn render_active_item(
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&self,
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settings: &Settings,
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cx: &mut MutableAppContext,
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) -> Option<ElementBox> {
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if let Some(active_item) = self.active_item() {
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let mut container = Flex::row();
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if matches!(self.side, Side::Right) {
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@@ -118,10 +123,14 @@ impl Sidebar {
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}
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}
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fn render_resize_handle(&self, settings: &Settings, cx: &AppContext) -> ElementBox {
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fn render_resize_handle(
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&self,
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settings: &Settings,
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mut cx: &mut MutableAppContext,
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) -> ElementBox {
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let width = self.width.clone();
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let side = self.side;
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MouseEventHandler::new::<Self, _>(self.side.id(), cx, |_| {
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MouseEventHandler::new::<Self, _, _>(self.side.id(), &mut cx, |_, _| {
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Container::new(Empty::new().boxed())
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.with_style(&settings.theme.workspace.sidebar.resize_handle)
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.boxed()
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