gpui: Add support for window transparency & blur on macOS (#9610)

This PR adds support for transparent and blurred window backgrounds on
macOS.

Release Notes:

- Added support for transparent and blurred window backgrounds on macOS
([#5040](https://github.com/zed-industries/zed/issues/5040)).
- This requires themes to specify a new `background.appearance` key
("opaque", "transparent" or "blurred") and to include an alpha value in
colors that should be transparent.

<img width="913" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/7547ee2a-e376-4d55-9114-e6fc2f5110bc">
<img width="994" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/b36fbc14-6e4d-4140-9448-69cad803c45a">
<img width="1020" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/d70e2005-54fd-4991-a211-ed484ccf26ef">

---------

Co-authored-by: Luiz Marcondes <luizgustavodevergennes@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This commit is contained in:
jansol
2024-03-29 11:10:47 -04:00
committed by GitHub
co-authored by Luiz Marcondes Marshall Bowers
parent 1360dffead
commit 49144d94bf
20 changed files with 173 additions and 17 deletions
+9 -1
View File
@@ -27,7 +27,9 @@ pub use schema::*;
pub use settings::*;
pub use styles::*;
use gpui::{AppContext, AssetSource, Hsla, SharedString, WindowAppearance};
use gpui::{
AppContext, AssetSource, Hsla, SharedString, WindowAppearance, WindowBackgroundAppearance,
};
use serde::Deserialize;
#[derive(Debug, PartialEq, Clone, Copy, Deserialize)]
@@ -158,6 +160,12 @@ impl Theme {
pub fn appearance(&self) -> Appearance {
self.appearance
}
/// Returns the [`WindowBackgroundAppearance`] for the theme.
#[inline(always)]
pub fn window_background_appearance(&self) -> WindowBackgroundAppearance {
self.styles.window_background_appearance
}
}
pub fn color_alpha(color: Hsla, alpha: f32) -> Hsla {