TextColor -> Color
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@@ -36,7 +36,7 @@ use std::{
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};
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use theme::ActiveTheme;
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pub use toolbar_controls::ToolbarControls;
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use ui::{h_stack, HighlightedLabel, Icon, IconElement, Label, TextColor};
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use ui::{h_stack, Color, HighlightedLabel, Icon, IconElement, Label};
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use util::TryFutureExt;
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use workspace::{
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item::{BreadcrumbText, Item, ItemEvent, ItemHandle},
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@@ -778,15 +778,15 @@ fn diagnostic_header_renderer(diagnostic: Diagnostic) -> RenderBlock {
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.bg(gpui::red())
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.map(|stack| {
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let icon = if diagnostic.severity == DiagnosticSeverity::ERROR {
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IconElement::new(Icon::XCircle).color(TextColor::Error)
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IconElement::new(Icon::XCircle).color(Color::Error)
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} else {
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IconElement::new(Icon::ExclamationTriangle).color(TextColor::Warning)
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IconElement::new(Icon::ExclamationTriangle).color(Color::Warning)
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};
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stack.child(div().pl_8().child(icon))
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})
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.when_some(diagnostic.source.as_ref(), |stack, source| {
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stack.child(Label::new(format!("{source}:")).color(TextColor::Accent))
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stack.child(Label::new(format!("{source}:")).color(Color::Accent))
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})
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.child(HighlightedLabel::new(message.clone(), highlights.clone()))
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.when_some(diagnostic.code.as_ref(), |stack, code| {
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