remove mouse position from render params

This commit is contained in:
K Simmons
2022-10-24 23:32:01 -07:00
parent f5795ffc6f
commit 4520227e98
2 changed files with 0 additions and 9 deletions
-6
View File
@@ -90,7 +90,6 @@ impl Presenter {
window_id: self.window_id,
view_id: *view_id,
titlebar_height: self.titlebar_height,
mouse_position: self.mouse_position.clone(),
hovered_region_ids: self.hovered_region_ids.clone(),
clicked_region_ids: self
.clicked_button
@@ -117,7 +116,6 @@ impl Presenter {
window_id: self.window_id,
view_id: *view_id,
titlebar_height: self.titlebar_height,
mouse_position: self.mouse_position.clone(),
hovered_region_ids: self.hovered_region_ids.clone(),
clicked_region_ids: self
.clicked_button
@@ -233,10 +231,6 @@ impl Presenter {
let mut mouse_events = SmallVec::<[_; 2]>::new();
let mut notified_views: HashSet<usize> = Default::default();
if let Some(mouse_position) = event.position() {
self.mouse_position = mouse_position;
}
// 1. Handle platform event. Keyboard events get dispatched immediately, while mouse events
// get mapped into the mouse-specific MouseEvent type.
// -> These are usually small: [Mouse Down] or [Mouse up, Click] or [Mouse Moved, Mouse Dragged?]