Remove 2 suffix for ui, storybook, text

Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
Max Brunsfeld
2024-01-03 12:33:51 -08:00
co-authored by Mikayla
parent 0cf65223ce
commit 4305c5fdbe
142 changed files with 106 additions and 5018 deletions
+58
View File
@@ -0,0 +1,58 @@
use gpui::AnyElement;
use smallvec::SmallVec;
use crate::{prelude::*, v_stack, Label, ListHeader};
#[derive(IntoElement)]
pub struct List {
/// Message to display when the list is empty
/// Defaults to "No items"
empty_message: SharedString,
header: Option<ListHeader>,
toggle: Option<bool>,
children: SmallVec<[AnyElement; 2]>,
}
impl List {
pub fn new() -> Self {
Self {
empty_message: "No items".into(),
header: None,
toggle: None,
children: SmallVec::new(),
}
}
pub fn empty_message(mut self, empty_message: impl Into<SharedString>) -> Self {
self.empty_message = empty_message.into();
self
}
pub fn header(mut self, header: impl Into<Option<ListHeader>>) -> Self {
self.header = header.into();
self
}
pub fn toggle(mut self, toggle: impl Into<Option<bool>>) -> Self {
self.toggle = toggle.into();
self
}
}
impl ParentElement for List {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
&mut self.children
}
}
impl RenderOnce for List {
fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
v_stack().w_full().py_1().children(self.header).map(|this| {
match (self.children.is_empty(), self.toggle) {
(false, _) => this.children(self.children),
(true, Some(false)) => this,
(true, _) => this.child(Label::new(self.empty_message.clone()).color(Color::Muted)),
}
})
}
}
@@ -0,0 +1,124 @@
use crate::{h_stack, prelude::*, Disclosure, Label};
use gpui::{AnyElement, ClickEvent};
#[derive(IntoElement)]
pub struct ListHeader {
/// The label of the header.
label: SharedString,
/// A slot for content that appears before the label, like an icon or avatar.
start_slot: Option<AnyElement>,
/// A slot for content that appears after the label, usually on the other side of the header.
/// This might be a button, a disclosure arrow, a face pile, etc.
end_slot: Option<AnyElement>,
/// A slot for content that appears on hover after the label
/// It will obscure the `end_slot` when visible.
end_hover_slot: Option<AnyElement>,
toggle: Option<bool>,
on_toggle: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
inset: bool,
selected: bool,
}
impl ListHeader {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
label: label.into(),
start_slot: None,
end_slot: None,
end_hover_slot: None,
inset: false,
toggle: None,
on_toggle: None,
selected: false,
}
}
pub fn toggle(mut self, toggle: impl Into<Option<bool>>) -> Self {
self.toggle = toggle.into();
self
}
pub fn on_toggle(
mut self,
on_toggle: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
) -> Self {
self.on_toggle = Some(Box::new(on_toggle));
self
}
pub fn start_slot<E: IntoElement>(mut self, start_slot: impl Into<Option<E>>) -> Self {
self.start_slot = start_slot.into().map(IntoElement::into_any_element);
self
}
pub fn end_slot<E: IntoElement>(mut self, end_slot: impl Into<Option<E>>) -> Self {
self.end_slot = end_slot.into().map(IntoElement::into_any_element);
self
}
pub fn end_hover_slot<E: IntoElement>(mut self, end_hover_slot: impl Into<Option<E>>) -> Self {
self.end_hover_slot = end_hover_slot.into().map(IntoElement::into_any_element);
self
}
pub fn inset(mut self, inset: bool) -> Self {
self.inset = inset;
self
}
}
impl Selectable for ListHeader {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
}
impl RenderOnce for ListHeader {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
h_stack()
.id(self.label.clone())
.w_full()
.relative()
.group("list_header")
.child(
div()
.h_7()
.when(self.inset, |this| this.px_2())
.when(self.selected, |this| {
this.bg(cx.theme().colors().ghost_element_selected)
})
.flex()
.flex_1()
.items_center()
.justify_between()
.w_full()
.gap_1()
.child(
h_stack()
.gap_1()
.children(self.toggle.map(|is_open| {
Disclosure::new("toggle", is_open).on_toggle(self.on_toggle)
}))
.child(
div()
.flex()
.gap_1()
.items_center()
.children(self.start_slot)
.child(Label::new(self.label.clone()).color(Color::Muted)),
),
)
.child(h_stack().children(self.end_slot))
.when_some(self.end_hover_slot, |this, end_hover_slot| {
this.child(
div()
.absolute()
.right_0()
.visible_on_hover("list_header")
.child(end_hover_slot),
)
}),
)
}
}
+254
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@@ -0,0 +1,254 @@
use gpui::{px, AnyElement, AnyView, ClickEvent, MouseButton, MouseDownEvent, Pixels};
use smallvec::SmallVec;
use crate::{prelude::*, Disclosure};
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
pub enum ListItemSpacing {
#[default]
Dense,
Sparse,
}
#[derive(IntoElement)]
pub struct ListItem {
id: ElementId,
disabled: bool,
selected: bool,
spacing: ListItemSpacing,
indent_level: usize,
indent_step_size: Pixels,
/// A slot for content that appears before the children, like an icon or avatar.
start_slot: Option<AnyElement>,
/// A slot for content that appears after the children, usually on the other side of the header.
/// This might be a button, a disclosure arrow, a face pile, etc.
end_slot: Option<AnyElement>,
/// A slot for content that appears on hover after the children
/// It will obscure the `end_slot` when visible.
end_hover_slot: Option<AnyElement>,
toggle: Option<bool>,
inset: bool,
on_click: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
on_toggle: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
tooltip: Option<Box<dyn Fn(&mut WindowContext) -> AnyView + 'static>>,
on_secondary_mouse_down: Option<Box<dyn Fn(&MouseDownEvent, &mut WindowContext) + 'static>>,
children: SmallVec<[AnyElement; 2]>,
}
impl ListItem {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
disabled: false,
selected: false,
spacing: ListItemSpacing::Dense,
indent_level: 0,
indent_step_size: px(12.),
start_slot: None,
end_slot: None,
end_hover_slot: None,
toggle: None,
inset: false,
on_click: None,
on_secondary_mouse_down: None,
on_toggle: None,
tooltip: None,
children: SmallVec::new(),
}
}
pub fn spacing(mut self, spacing: ListItemSpacing) -> Self {
self.spacing = spacing;
self
}
pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
self.on_click = Some(Box::new(handler));
self
}
pub fn on_secondary_mouse_down(
mut self,
handler: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
) -> Self {
self.on_secondary_mouse_down = Some(Box::new(handler));
self
}
pub fn tooltip(mut self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self {
self.tooltip = Some(Box::new(tooltip));
self
}
pub fn inset(mut self, inset: bool) -> Self {
self.inset = inset;
self
}
pub fn indent_level(mut self, indent_level: usize) -> Self {
self.indent_level = indent_level;
self
}
pub fn indent_step_size(mut self, indent_step_size: Pixels) -> Self {
self.indent_step_size = indent_step_size;
self
}
pub fn toggle(mut self, toggle: impl Into<Option<bool>>) -> Self {
self.toggle = toggle.into();
self
}
pub fn on_toggle(
mut self,
on_toggle: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
) -> Self {
self.on_toggle = Some(Box::new(on_toggle));
self
}
pub fn start_slot<E: IntoElement>(mut self, start_slot: impl Into<Option<E>>) -> Self {
self.start_slot = start_slot.into().map(IntoElement::into_any_element);
self
}
pub fn end_slot<E: IntoElement>(mut self, end_slot: impl Into<Option<E>>) -> Self {
self.end_slot = end_slot.into().map(IntoElement::into_any_element);
self
}
pub fn end_hover_slot<E: IntoElement>(mut self, end_hover_slot: impl Into<Option<E>>) -> Self {
self.end_hover_slot = end_hover_slot.into().map(IntoElement::into_any_element);
self
}
}
impl Disableable for ListItem {
fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
}
impl Selectable for ListItem {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
}
impl ParentElement for ListItem {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
&mut self.children
}
}
impl RenderOnce for ListItem {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
h_stack()
.id(self.id)
.w_full()
.relative()
// When an item is inset draw the indent spacing outside of the item
.when(self.inset, |this| {
this.ml(self.indent_level as f32 * self.indent_step_size)
.px_2()
})
.when(!self.inset, |this| {
this
// TODO: Add focus state
// .when(self.state == InteractionState::Focused, |this| {
// this.border()
// .border_color(cx.theme().colors().border_focused)
// })
.hover(|style| style.bg(cx.theme().colors().ghost_element_hover))
.active(|style| style.bg(cx.theme().colors().ghost_element_active))
.when(self.selected, |this| {
this.bg(cx.theme().colors().ghost_element_selected)
})
})
.child(
h_stack()
.id("inner_list_item")
.w_full()
.relative()
.gap_1()
.px_2()
.map(|this| match self.spacing {
ListItemSpacing::Dense => this,
ListItemSpacing::Sparse => this.py_1(),
})
.group("list_item")
.when(self.inset && !self.disabled, |this| {
this
// TODO: Add focus state
// .when(self.state == InteractionState::Focused, |this| {
// this.border()
// .border_color(cx.theme().colors().border_focused)
// })
.hover(|style| style.bg(cx.theme().colors().ghost_element_hover))
.active(|style| style.bg(cx.theme().colors().ghost_element_active))
.when(self.selected, |this| {
this.bg(cx.theme().colors().ghost_element_selected)
})
})
.when_some(self.on_click, |this, on_click| {
this.cursor_pointer().on_click(on_click)
})
.when_some(self.on_secondary_mouse_down, |this, on_mouse_down| {
this.on_mouse_down(MouseButton::Right, move |event, cx| {
(on_mouse_down)(event, cx)
})
})
.when_some(self.tooltip, |this, tooltip| this.tooltip(tooltip))
.map(|this| {
if self.inset {
this.rounded_md()
} else {
// When an item is not inset draw the indent spacing inside of the item
this.ml(self.indent_level as f32 * self.indent_step_size)
}
})
.children(self.toggle.map(|is_open| {
div()
.flex()
.absolute()
.left(rems(-1.))
.when(is_open, |this| this.visible_on_hover(""))
.child(Disclosure::new("toggle", is_open).on_toggle(self.on_toggle))
}))
.child(
h_stack()
// HACK: We need to set *any* width value here in order for this container to size correctly.
// Without this the `h_stack` will overflow the parent `inner_list_item`.
.w_px()
.flex_1()
.gap_1()
.children(self.start_slot)
.children(self.children),
)
.when_some(self.end_slot, |this, end_slot| {
this.justify_between().child(
h_stack()
.when(self.end_hover_slot.is_some(), |this| {
this.visible()
.group_hover("list_item", |this| this.invisible())
})
.child(end_slot),
)
})
.when_some(self.end_hover_slot, |this, end_hover_slot| {
this.child(
h_stack()
.h_full()
.absolute()
.right_2()
.top_0()
.visible_on_hover("list_item")
.child(end_hover_slot),
)
}),
)
}
}
@@ -0,0 +1,14 @@
use crate::prelude::*;
#[derive(IntoElement)]
pub struct ListSeparator;
impl RenderOnce for ListSeparator {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
div()
.h_px()
.w_full()
.my_1()
.bg(cx.theme().colors().border_variant)
}
}
@@ -0,0 +1,52 @@
use crate::prelude::*;
use crate::{h_stack, Icon, IconElement, IconSize, Label};
#[derive(IntoElement)]
pub struct ListSubHeader {
label: SharedString,
start_slot: Option<Icon>,
inset: bool,
}
impl ListSubHeader {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
label: label.into(),
start_slot: None,
inset: false,
}
}
pub fn left_icon(mut self, left_icon: Option<Icon>) -> Self {
self.start_slot = left_icon;
self
}
}
impl RenderOnce for ListSubHeader {
fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
h_stack().flex_1().w_full().relative().py_1().child(
div()
.h_6()
.when(self.inset, |this| this.px_2())
.flex()
.flex_1()
.w_full()
.gap_1()
.items_center()
.justify_between()
.child(
div()
.flex()
.gap_1()
.items_center()
.children(self.start_slot.map(|i| {
IconElement::new(i)
.color(Color::Muted)
.size(IconSize::Small)
}))
.child(Label::new(self.label.clone()).color(Color::Muted)),
),
)
}
}