Debugger implementation (#13433)

###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
This commit is contained in:
Remco Smits
2025-03-18 12:55:25 -04:00
committed by GitHub
co-authored by Piotr Osiewicz Anthony Eid Anthony Piotr Osiewicz Piotr
parent ed4e654fdf
commit 41a60ffecf
156 changed files with 25840 additions and 451 deletions
+199 -41
View File
@@ -29,6 +29,7 @@ use crate::{
use buffer_diff::{DiffHunkStatus, DiffHunkStatusKind};
use client::ParticipantIndex;
use collections::{BTreeMap, HashMap, HashSet};
use feature_flags::{Debugger, FeatureFlagAppExt};
use file_icons::FileIcons;
use git::{blame::BlameEntry, status::FileStatus, Oid};
use gpui::{
@@ -55,7 +56,10 @@ use multi_buffer::{
Anchor, ExcerptId, ExcerptInfo, ExpandExcerptDirection, ExpandInfo, MultiBufferPoint,
MultiBufferRow, RowInfo,
};
use project::project_settings::{self, GitGutterSetting, GitHunkStyleSetting, ProjectSettings};
use project::{
debugger::breakpoint_store::{Breakpoint, BreakpointKind},
project_settings::{self, GitGutterSetting, GitHunkStyleSetting, ProjectSettings},
};
use settings::Settings;
use smallvec::{smallvec, SmallVec};
use std::{
@@ -82,6 +86,14 @@ use workspace::{item::Item, notifications::NotifyTaskExt};
const INLINE_BLAME_PADDING_EM_WIDTHS: f32 = 7.;
const MIN_SCROLL_THUMB_SIZE: f32 = 25.;
/// Determines what kinds of highlights should be applied to a lines background.
#[derive(Clone, Copy, Default)]
struct LineHighlightSpec {
selection: bool,
breakpoint: bool,
_active_stack_frame: bool,
}
struct SelectionLayout {
head: DisplayPoint,
cursor_shape: CursorShape,
@@ -509,6 +521,10 @@ impl EditorElement {
register_action(editor, window, Editor::insert_uuid_v4);
register_action(editor, window, Editor::insert_uuid_v7);
register_action(editor, window, Editor::open_selections_in_multibuffer);
if cx.has_flag::<Debugger>() {
register_action(editor, window, Editor::toggle_breakpoint);
register_action(editor, window, Editor::edit_log_breakpoint);
}
}
fn register_key_listeners(&self, window: &mut Window, _: &mut App, layout: &EditorLayout) {
@@ -875,6 +891,18 @@ impl EditorElement {
let gutter_hovered = gutter_hitbox.is_hovered(window);
editor.set_gutter_hovered(gutter_hovered, cx);
if gutter_hovered {
editor.gutter_breakpoint_indicator = Some(
position_map
.point_for_position(event.position)
.previous_valid,
);
} else {
editor.gutter_breakpoint_indicator = None;
}
cx.notify();
// Don't trigger hover popover if mouse is hovering over context menu
if text_hitbox.is_hovered(window) {
let point_for_position = position_map.point_for_position(event.position);
@@ -970,7 +998,7 @@ impl EditorElement {
cx: &mut App,
) -> (
Vec<(PlayerColor, Vec<SelectionLayout>)>,
BTreeMap<DisplayRow, bool>,
BTreeMap<DisplayRow, LineHighlightSpec>,
Option<DisplayPoint>,
) {
let mut selections: Vec<(PlayerColor, Vec<SelectionLayout>)> = Vec::new();
@@ -1000,9 +1028,10 @@ impl EditorElement {
for row in cmp::max(layout.active_rows.start.0, start_row.0)
..=cmp::min(layout.active_rows.end.0, end_row.0)
{
let contains_non_empty_selection =
active_rows.entry(DisplayRow(row)).or_insert(!is_empty);
*contains_non_empty_selection |= !is_empty;
let contains_non_empty_selection = active_rows
.entry(DisplayRow(row))
.or_insert_with(LineHighlightSpec::default);
contains_non_empty_selection.selection |= !is_empty;
}
layouts.push(layout);
}
@@ -2019,6 +2048,54 @@ impl EditorElement {
(offset_y, length)
}
#[allow(clippy::too_many_arguments)]
fn layout_breakpoints(
&self,
line_height: Pixels,
range: Range<DisplayRow>,
scroll_pixel_position: gpui::Point<Pixels>,
gutter_dimensions: &GutterDimensions,
gutter_hitbox: &Hitbox,
display_hunks: &[(DisplayDiffHunk, Option<Hitbox>)],
snapshot: &EditorSnapshot,
breakpoints: HashMap<DisplayRow, (Anchor, Breakpoint)>,
window: &mut Window,
cx: &mut App,
) -> Vec<AnyElement> {
self.editor.update(cx, |editor, cx| {
breakpoints
.into_iter()
.filter_map(|(point, (text_anchor, bp))| {
let row = MultiBufferRow { 0: point.0 };
if range.start > point || range.end < point {
return None;
}
if snapshot.is_line_folded(row) {
return None;
}
let button = editor.render_breakpoint(text_anchor, point, &bp.kind, cx);
let button = prepaint_gutter_button(
button,
point,
line_height,
gutter_dimensions,
scroll_pixel_position,
gutter_hitbox,
display_hunks,
window,
cx,
);
Some(button)
})
.collect_vec()
})
}
#[allow(clippy::too_many_arguments)]
fn layout_run_indicators(
&self,
line_height: Pixels,
@@ -2029,6 +2106,7 @@ impl EditorElement {
gutter_hitbox: &Hitbox,
display_hunks: &[(DisplayDiffHunk, Option<Hitbox>)],
snapshot: &EditorSnapshot,
breakpoints: &mut HashMap<DisplayRow, (Anchor, Breakpoint)>,
window: &mut Window,
cx: &mut App,
) -> Vec<AnyElement> {
@@ -2088,6 +2166,7 @@ impl EditorElement {
return None;
}
}
let display_row = multibuffer_point.to_display_point(snapshot).row();
if row_infos
.get((display_row - range.start).0 as usize)
@@ -2099,6 +2178,7 @@ impl EditorElement {
&self.style,
Some(display_row) == active_task_indicator_row,
display_row,
breakpoints.remove(&display_row),
cx,
);
@@ -2211,6 +2291,7 @@ impl EditorElement {
scroll_pixel_position: gpui::Point<Pixels>,
gutter_dimensions: &GutterDimensions,
gutter_hitbox: &Hitbox,
breakpoint_points: &mut HashMap<DisplayRow, (Anchor, Breakpoint)>,
display_hunks: &[(DisplayDiffHunk, Option<Hitbox>)],
window: &mut Window,
cx: &mut App,
@@ -2226,11 +2307,16 @@ impl EditorElement {
{
active = deployed_from_indicator.map_or(true, |indicator_row| indicator_row == row);
};
button = editor.render_code_actions_indicator(&self.style, row, active, cx);
let breakpoint = breakpoint_points.get(&row);
button = editor.render_code_actions_indicator(&self.style, row, active, breakpoint, cx);
});
let button = button?;
breakpoint_points.remove(&row);
let button = prepaint_gutter_button(
button?,
button,
row,
line_height,
gutter_dimensions,
@@ -2310,6 +2396,7 @@ impl EditorElement {
scroll_position: gpui::Point<f32>,
rows: Range<DisplayRow>,
buffer_rows: &[RowInfo],
active_rows: &BTreeMap<DisplayRow, LineHighlightSpec>,
newest_selection_head: Option<DisplayPoint>,
snapshot: &EditorSnapshot,
window: &mut Window,
@@ -2365,7 +2452,18 @@ impl EditorElement {
return None;
}
let color = cx.theme().colors().editor_line_number;
let color = active_rows
.get(&display_row)
.and_then(|spec| {
if spec.breakpoint {
Some(cx.theme().colors().debugger_accent)
} else if spec.selection {
Some(cx.theme().colors().editor_active_line_number)
} else {
None
}
})
.unwrap_or_else(|| cx.theme().colors().editor_line_number);
let shaped_line = self
.shape_line_number(SharedString::from(&line_number), color, window)
.log_err()?;
@@ -2396,7 +2494,6 @@ impl EditorElement {
let line_number = LineNumberLayout {
shaped_line,
hitbox,
display_row,
};
Some((multi_buffer_row, line_number))
})
@@ -2408,7 +2505,7 @@ impl EditorElement {
&self,
rows: Range<DisplayRow>,
row_infos: &[RowInfo],
active_rows: &BTreeMap<DisplayRow, bool>,
active_rows: &BTreeMap<DisplayRow, LineHighlightSpec>,
snapshot: &EditorSnapshot,
window: &mut Window,
cx: &mut App,
@@ -4035,14 +4132,14 @@ impl EditorElement {
.peek()
.map_or(false, |(active_row, has_selection)| {
active_row.0 == end_row + 1
&& *has_selection == contains_non_empty_selection
&& has_selection.selection == contains_non_empty_selection.selection
})
{
active_rows.next().unwrap();
end_row += 1;
}
if !contains_non_empty_selection {
if !contains_non_empty_selection.selection {
let highlight_h_range =
match layout.position_map.snapshot.current_line_highlight {
CurrentLineHighlight::Gutter => Some(Range {
@@ -4285,32 +4382,31 @@ impl EditorElement {
for LineNumberLayout {
shaped_line,
hitbox,
display_row,
} in layout.line_numbers.values()
{
let Some(hitbox) = hitbox else {
continue;
};
let is_active = layout.active_rows.contains_key(&display_row);
let Some(()) = (if !is_singleton && hitbox.is_hovered(window) {
let color = cx.theme().colors().editor_hover_line_number;
let color = if is_active {
cx.theme().colors().editor_active_line_number
} else if !is_singleton && hitbox.is_hovered(window) {
cx.theme().colors().editor_hover_line_number
let Some(line) = self
.shape_line_number(shaped_line.text.clone(), color, window)
.log_err()
else {
continue;
};
line.paint(hitbox.origin, line_height, window, cx).log_err()
} else {
cx.theme().colors().editor_line_number
shaped_line
.paint(hitbox.origin, line_height, window, cx)
.log_err()
}) else {
continue;
};
let Some(line) = self
.shape_line_number(shaped_line.text.clone(), color, window)
.log_err()
else {
continue;
};
let Some(()) = line.paint(hitbox.origin, line_height, window, cx).log_err() else {
continue;
};
// In singleton buffers, we select corresponding lines on the line number click, so use | -like cursor.
// In multi buffers, we open file at the line number clicked, so use a pointing hand cursor.
if is_singleton {
@@ -4335,7 +4431,7 @@ impl EditorElement {
&layout.position_map.snapshot,
line_height,
layout.gutter_hitbox.bounds,
hunk,
&hunk,
);
Some((
hunk_bounds,
@@ -4507,6 +4603,10 @@ impl EditorElement {
}
});
for breakpoint in layout.breakpoints.iter_mut() {
breakpoint.paint(window, cx);
}
for test_indicator in layout.test_indicators.iter_mut() {
test_indicator.paint(window, cx);
}
@@ -5707,6 +5807,7 @@ fn prepaint_gutter_button(
cx: &mut App,
) -> AnyElement {
let mut button = button.into_any_element();
let available_space = size(
AvailableSpace::MinContent,
AvailableSpace::Definite(line_height),
@@ -6871,16 +6972,25 @@ impl Element for EditorElement {
(selections, selected_buffer_ids)
});
let (selections, active_rows, newest_selection_head) = self.layout_selections(
start_anchor,
end_anchor,
&local_selections,
&snapshot,
start_row,
end_row,
window,
cx,
);
let (selections, mut active_rows, newest_selection_head) = self
.layout_selections(
start_anchor,
end_anchor,
&local_selections,
&snapshot,
start_row,
end_row,
window,
cx,
);
let mut breakpoint_rows = self.editor.update(cx, |editor, cx| {
editor.active_breakpoints(start_row..end_row, window, cx)
});
if cx.has_flag::<Debugger>() {
for display_row in breakpoint_rows.keys() {
active_rows.entry(*display_row).or_default().breakpoint = true;
}
}
let line_numbers = self.layout_line_numbers(
Some(&gutter_hitbox),
@@ -6889,12 +6999,36 @@ impl Element for EditorElement {
scroll_position,
start_row..end_row,
&row_infos,
&active_rows,
newest_selection_head,
&snapshot,
window,
cx,
);
// We add the gutter breakpoint indicator to breakpoint_rows after painting
// line numbers so we don't paint a line number debug accent color if a user
// has their mouse over that line when a breakpoint isn't there
if cx.has_flag::<Debugger>() {
let gutter_breakpoint_indicator =
self.editor.read(cx).gutter_breakpoint_indicator;
if let Some(gutter_breakpoint_point) = gutter_breakpoint_indicator {
breakpoint_rows
.entry(gutter_breakpoint_point.row())
.or_insert_with(|| {
let position = snapshot.display_point_to_anchor(
gutter_breakpoint_point,
Bias::Left,
);
let breakpoint = Breakpoint {
kind: BreakpointKind::Standard,
};
(position, breakpoint)
});
}
}
let mut expand_toggles =
window.with_element_namespace("expand_toggles", |window| {
self.layout_expand_toggles(
@@ -7339,6 +7473,7 @@ impl Element for EditorElement {
scroll_pixel_position,
&gutter_dimensions,
&gutter_hitbox,
&mut breakpoint_rows,
&display_hunks,
window,
cx,
@@ -7370,6 +7505,7 @@ impl Element for EditorElement {
&gutter_hitbox,
&display_hunks,
&snapshot,
&mut breakpoint_rows,
window,
cx,
)
@@ -7377,6 +7513,26 @@ impl Element for EditorElement {
Vec::new()
};
let show_breakpoints = snapshot
.show_breakpoints
.unwrap_or(gutter_settings.breakpoints);
let breakpoints = if cx.has_flag::<Debugger>() && show_breakpoints {
self.layout_breakpoints(
line_height,
start_row..end_row,
scroll_pixel_position,
&gutter_dimensions,
&gutter_hitbox,
&display_hunks,
&snapshot,
breakpoint_rows,
window,
cx,
)
} else {
vec![]
};
self.layout_signature_help(
&hitbox,
content_origin,
@@ -7526,6 +7682,7 @@ impl Element for EditorElement {
diff_hunk_controls,
mouse_context_menu,
test_indicators,
breakpoints,
code_actions_indicator,
crease_toggles,
crease_trailers,
@@ -7688,7 +7845,7 @@ pub struct EditorLayout {
wrap_guides: SmallVec<[(Pixels, bool); 2]>,
indent_guides: Option<Vec<IndentGuideLayout>>,
visible_display_row_range: Range<DisplayRow>,
active_rows: BTreeMap<DisplayRow, bool>,
active_rows: BTreeMap<DisplayRow, LineHighlightSpec>,
highlighted_rows: BTreeMap<DisplayRow, LineHighlight>,
line_elements: SmallVec<[AnyElement; 1]>,
line_numbers: Arc<HashMap<MultiBufferRow, LineNumberLayout>>,
@@ -7705,6 +7862,7 @@ pub struct EditorLayout {
selections: Vec<(PlayerColor, Vec<SelectionLayout>)>,
code_actions_indicator: Option<AnyElement>,
test_indicators: Vec<AnyElement>,
breakpoints: Vec<AnyElement>,
crease_toggles: Vec<Option<AnyElement>>,
expand_toggles: Vec<Option<(AnyElement, gpui::Point<Pixels>)>>,
diff_hunk_controls: Vec<AnyElement>,
@@ -7725,7 +7883,6 @@ impl EditorLayout {
struct LineNumberLayout {
shaped_line: ShapedLine,
hitbox: Option<Hitbox>,
display_row: DisplayRow,
}
struct ColoredRange<T> {
@@ -8376,6 +8533,7 @@ mod tests {
..Default::default()
})
.collect::<Vec<_>>(),
&BTreeMap::default(),
Some(DisplayPoint::new(DisplayRow(0), 0)),
&snapshot,
window,