docs: Fix casing on mentions to some brand names (#37822)

- MacOS → macOS
- VSCode → VS Code
- SublimeText → Sublime Text
- Javascript/Typescript → JavaScript/TypeScript

Release Notes:

- N/A
This commit is contained in:
Danilo Leal
2025-09-09 01:45:55 -03:00
committed by GitHub
parent 82b11bf77c
commit 3e605c2c4b
11 changed files with 19 additions and 19 deletions
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@@ -54,7 +54,7 @@ To use the Deno Language Server with TypeScript and TSX files, you will likely w
See [Configuring supported languages](../configuring-languages.md) in the Zed documentation for more information.
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TBD: Deno Typescript REPL instructions [docs/repl#typescript-deno](../repl.md#typescript-deno)
TBD: Deno TypeScript REPL instructions [docs/repl#typescript-deno](../repl.md#typescript-deno)
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## DAP support
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@@ -8,7 +8,7 @@ Report issues to: [https://github.com/grndctrl/zed-gdscript/issues](https://gith
## Setup
1. Download and install [Godot for MacOS](https://godotengine.org/download/macos/).
1. Download and install [Godot for macOS](https://godotengine.org/download/macos/).
2. Unzip the Godot.app and drag it into your /Applications folder.
3. Open Godot.app and open your project (an example project is fine)
4. In Godot, Editor Menu -> Editor Settings; scroll down the left sidebar to `Text Editor -> External`
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@@ -10,7 +10,7 @@ Java language support in Zed is provided by:
You will need to install a Java runtime (OpenJDK).
- MacOS: `brew install openjdk`
- macOS: `brew install openjdk`
- Ubuntu: `sudo add-apt-repository ppa:openjdk-23 && sudo apt-get install openjdk-23`
- Windows: `choco install openjdk`
- Arch Linux: `sudo pacman -S jre-openjdk-headless`
@@ -154,7 +154,7 @@ There are also many more options you can pass directly to the language server, f
If you prefer, you can install JDTLS yourself and the extension can be configured to use that instead.
- MacOS: `brew install jdtls`
- macOS: `brew install jdtls`
- Arch: [`jdtls` from AUR](https://aur.archlinux.org/packages/jdtls)
Or manually download install:
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@@ -18,7 +18,7 @@ To configure LuaLS you can create a `.luarc.json` file in the root of your works
}
```
See [LuaLS Settings Documentation](https://luals.github.io/wiki/settings/) for all available configuration options, or when editing this file in Zed available settings options will autocomplete, (e.g `runtime.version` will show `"Lua 5.1"`, `"Lua 5.2"`, `"Lua 5.3"`, `"Lua 5.4"` and `"LuaJIT"` as allowed values). Note when importing settings options from VSCode, remove the `Lua.` prefix. (e.g. `runtime.version` instead of `Lua.runtime.version`).
See [LuaLS Settings Documentation](https://luals.github.io/wiki/settings/) for all available configuration options, or when editing this file in Zed available settings options will autocomplete, (e.g `runtime.version` will show `"Lua 5.1"`, `"Lua 5.2"`, `"Lua 5.3"`, `"Lua 5.4"` and `"LuaJIT"` as allowed values). Note when importing settings options from VS Code, remove the `Lua.` prefix. (e.g. `runtime.version` instead of `Lua.runtime.version`).
### LuaCATS Definitions
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@@ -5,5 +5,5 @@
## Setup
1. Run `yarn dlx @yarnpkg/sdks base` to generate a `.yarn/sdks` directory.
2. Set your language server (e.g. VTSLS) to use Typescript SDK from `.yarn/sdks/typescript/lib` directory in [LSP initialization options](../configuring-zed.md#lsp). The actual setting for that depends on language server; for example, for VTSLS you should set [`typescript.tsdk`](https://github.com/yioneko/vtsls/blob/6adfb5d3889ad4b82c5e238446b27ae3ee1e3767/packages/service/configuration.schema.json#L5).
2. Set your language server (e.g. VTSLS) to use TypeScript SDK from `.yarn/sdks/typescript/lib` directory in [LSP initialization options](../configuring-zed.md#lsp). The actual setting for that depends on language server; for example, for VTSLS you should set [`typescript.tsdk`](https://github.com/yioneko/vtsls/blob/6adfb5d3889ad4b82c5e238446b27ae3ee1e3767/packages/service/configuration.schema.json#L5).
3. Voilla! Language server functionalities such as Go to Definition, Code Completions and On Hover documentation should work.