Merge branch 'main' into refine-keybindings
This commit is contained in:
@@ -264,7 +264,7 @@ impl<M: ManagedView> Element for MenuHandle<M> {
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let new_menu = (builder)(cx);
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let menu2 = menu.clone();
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cx.subscribe(&new_menu, move |modal, e, cx| match e {
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cx.subscribe(&new_menu, move |_modal, e, cx| match e {
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&DismissEvent::Dismiss => {
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*menu2.borrow_mut() = None;
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cx.notify();
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@@ -49,17 +49,4 @@ impl Divider {
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self.inset = true;
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self
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}
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fn render(self, cx: &mut WindowContext) -> impl Element {
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div()
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.map(|this| match self.direction {
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DividerDirection::Horizontal => {
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this.h_px().w_full().when(self.inset, |this| this.mx_1p5())
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}
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DividerDirection::Vertical => {
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this.w_px().h_full().when(self.inset, |this| this.my_1p5())
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}
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})
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.bg(cx.theme().colors().border_variant)
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}
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}
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@@ -203,17 +203,4 @@ impl IconElement {
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self.size = size;
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self
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}
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fn render(self, cx: &mut WindowContext) -> impl Element {
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let svg_size = match self.size {
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IconSize::Small => rems(0.75),
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IconSize::Medium => rems(0.9375),
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};
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svg()
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.size(svg_size)
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.flex_none()
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.path(self.path)
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.text_color(self.color.color(cx))
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}
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}
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@@ -23,15 +23,13 @@ impl RenderOnce for IconButton {
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_ => self.color,
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};
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let (mut bg_color, bg_hover_color, bg_active_color) = match self.variant {
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let (mut bg_color, bg_active_color) = match self.variant {
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ButtonVariant::Filled => (
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cx.theme().colors().element_background,
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cx.theme().colors().element_hover,
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cx.theme().colors().element_active,
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),
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ButtonVariant::Ghost => (
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cx.theme().colors().ghost_element_background,
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cx.theme().colors().ghost_element_hover,
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cx.theme().colors().ghost_element_active,
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),
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};
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@@ -124,6 +122,6 @@ impl IconButton {
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}
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pub fn action(self, action: Box<dyn Action>) -> Self {
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self.on_click(move |this, cx| cx.dispatch_action(action.boxed_clone()))
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self.on_click(move |_event, cx| cx.dispatch_action(action.boxed_clone()))
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}
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}
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@@ -13,7 +13,7 @@ pub struct KeyBinding {
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impl RenderOnce for KeyBinding {
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type Rendered = Div;
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fn render(self, cx: &mut WindowContext) -> Self::Rendered {
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fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
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h_stack()
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.flex_none()
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.gap_2()
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@@ -1,6 +1,6 @@
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use crate::prelude::*;
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use crate::styled_ext::StyledExt;
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use gpui::{relative, Div, Hsla, IntoElement, StyledText, TextRun, WindowContext};
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use gpui::{relative, Div, IntoElement, StyledText, TextRun, WindowContext};
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
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pub enum LabelSize {
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@@ -182,9 +182,3 @@ impl HighlightedLabel {
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self
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}
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}
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/// A run of text that receives the same style.
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struct Run {
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pub text: String,
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pub color: Hsla,
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}
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@@ -12,14 +12,6 @@ use crate::{
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};
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use crate::{prelude::*, GraphicSlot};
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#[derive(Clone, Copy, Default, Debug, PartialEq)]
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pub enum ListItemVariant {
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/// The list item extends to the far left and right of the list.
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FullWidth,
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#[default]
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Inset,
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}
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pub enum ListHeaderMeta {
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Tools(Vec<IconButton>),
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// TODO: This should be a button
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@@ -32,8 +24,39 @@ pub struct ListHeader {
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label: SharedString,
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left_icon: Option<Icon>,
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meta: Option<ListHeaderMeta>,
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variant: ListItemVariant,
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toggle: Toggle,
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inset: bool,
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}
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impl ListHeader {
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pub fn new(label: impl Into<SharedString>) -> Self {
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Self {
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label: label.into(),
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left_icon: None,
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meta: None,
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inset: false,
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toggle: Toggle::NotToggleable,
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}
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}
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pub fn toggle(mut self, toggle: Toggle) -> Self {
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self.toggle = toggle;
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self
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}
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pub fn left_icon(mut self, left_icon: Option<Icon>) -> Self {
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self.left_icon = left_icon;
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self
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}
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pub fn right_button(self, button: IconButton) -> Self {
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self.meta(Some(ListHeaderMeta::Tools(vec![button])))
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}
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pub fn meta(mut self, meta: Option<ListHeaderMeta>) -> Self {
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self.meta = meta;
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self
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}
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}
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impl RenderOnce for ListHeader {
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@@ -61,7 +84,7 @@ impl RenderOnce for ListHeader {
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.child(
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div()
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.h_5()
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.when(self.variant == ListItemVariant::Inset, |this| this.px_2())
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.when(self.inset, |this| this.px_2())
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.flex()
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.flex_1()
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.items_center()
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@@ -90,42 +113,11 @@ impl RenderOnce for ListHeader {
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}
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}
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impl ListHeader {
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pub fn new(label: impl Into<SharedString>) -> Self {
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Self {
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label: label.into(),
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left_icon: None,
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meta: None,
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variant: ListItemVariant::default(),
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toggle: Toggle::NotToggleable,
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}
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}
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pub fn toggle(mut self, toggle: Toggle) -> Self {
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self.toggle = toggle;
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self
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}
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pub fn left_icon(mut self, left_icon: Option<Icon>) -> Self {
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self.left_icon = left_icon;
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self
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}
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pub fn right_button(self, button: IconButton) -> Self {
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self.meta(Some(ListHeaderMeta::Tools(vec![button])))
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}
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pub fn meta(mut self, meta: Option<ListHeaderMeta>) -> Self {
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self.meta = meta;
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self
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}
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}
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#[derive(IntoElement, Clone)]
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pub struct ListSubHeader {
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label: SharedString,
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left_icon: Option<Icon>,
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variant: ListItemVariant,
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inset: bool,
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}
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impl ListSubHeader {
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@@ -133,7 +125,7 @@ impl ListSubHeader {
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Self {
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label: label.into(),
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left_icon: None,
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variant: ListItemVariant::default(),
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inset: false,
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}
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}
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@@ -146,11 +138,11 @@ impl ListSubHeader {
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impl RenderOnce for ListSubHeader {
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type Rendered = Div;
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fn render(self, cx: &mut WindowContext) -> Self::Rendered {
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fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
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h_stack().flex_1().w_full().relative().py_1().child(
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div()
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.h_6()
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.when(self.variant == ListItemVariant::Inset, |this| this.px_2())
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.when(self.inset, |this| this.px_2())
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.flex()
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.flex_1()
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.w_full()
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@@ -176,16 +168,14 @@ impl RenderOnce for ListSubHeader {
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#[derive(IntoElement)]
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pub struct ListItem {
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id: ElementId,
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disabled: bool,
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selected: bool,
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// TODO: Reintroduce this
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// disclosure_control_style: DisclosureControlVisibility,
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indent_level: usize,
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indent_step_size: Pixels,
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left_slot: Option<GraphicSlot>,
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overflow: OverflowStyle,
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toggle: Toggle,
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variant: ListItemVariant,
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inset: bool,
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on_click: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
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on_secondary_mouse_down: Option<Rc<dyn Fn(&MouseDownEvent, &mut WindowContext) + 'static>>,
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children: SmallVec<[AnyElement; 2]>,
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@@ -195,14 +185,12 @@ impl ListItem {
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pub fn new(id: impl Into<ElementId>) -> Self {
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Self {
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id: id.into(),
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disabled: false,
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selected: false,
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indent_level: 0,
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indent_step_size: px(12.),
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left_slot: None,
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overflow: OverflowStyle::Hidden,
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toggle: Toggle::NotToggleable,
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variant: ListItemVariant::default(),
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inset: false,
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on_click: None,
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on_secondary_mouse_down: None,
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children: SmallVec::new(),
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@@ -222,8 +210,8 @@ impl ListItem {
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self
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}
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pub fn variant(mut self, variant: ListItemVariant) -> Self {
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self.variant = variant;
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pub fn inset(mut self, inset: bool) -> Self {
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self.inset = inset;
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self
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}
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@@ -283,20 +271,26 @@ impl RenderOnce for ListItem {
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div()
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.id(self.id)
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.relative()
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.hover(|mut style| {
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style.background = Some(cx.theme().colors().editor_background.into());
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style
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})
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// TODO: Add focus state
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// .when(self.state == InteractionState::Focused, |this| {
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// this.border()
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// .border_color(cx.theme().colors().border_focused)
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// })
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.when(self.inset, |this| this.rounded_md())
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.hover(|style| style.bg(cx.theme().colors().ghost_element_hover))
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.active(|style| style.bg(cx.theme().colors().ghost_element_active))
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.when(self.selected, |this| {
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this.bg(cx.theme().colors().ghost_element_selected)
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})
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.when_some(self.on_click.clone(), |this, on_click| {
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this.on_click(move |event, cx| {
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// HACK: GPUI currently fires `on_click` with any mouse button,
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// but we only care about the left button.
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if event.down.button == MouseButton::Left {
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(on_click)(event, cx)
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}
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})
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})
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.when_some(self.on_secondary_mouse_down, |this, on_mouse_down| {
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this.on_mouse_down(MouseButton::Right, move |event, cx| {
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(on_mouse_down)(event, cx)
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@@ -304,7 +298,7 @@ impl RenderOnce for ListItem {
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})
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.child(
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div()
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.when(self.variant == ListItemVariant::Inset, |this| this.px_2())
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.when(self.inset, |this| this.px_2())
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.ml(self.indent_level as f32 * self.indent_step_size)
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.flex()
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.gap_1()
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@@ -367,7 +361,7 @@ pub struct List {
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impl RenderOnce for List {
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type Rendered = Div;
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fn render(self, cx: &mut WindowContext) -> Self::Rendered {
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fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
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let list_content = match (self.children.is_empty(), self.toggle) {
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(false, _) => div().children(self.children),
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(true, Toggle::Toggled(false)) => div(),
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@@ -9,7 +9,7 @@ pub struct AvatarStory;
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impl Render for AvatarStory {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container()
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.child(Story::title_for::<Avatar>())
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.child(Story::label("Default"))
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@@ -10,7 +10,7 @@ pub struct ButtonStory;
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impl Render for ButtonStory {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
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let states = InteractionState::iter();
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Story::container()
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@@ -139,7 +139,7 @@ impl Render for ButtonStory {
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.child(
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Button::new("Label")
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.variant(ButtonVariant::Ghost)
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.on_click(|_, cx| println!("Button clicked.")),
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.on_click(|_, _cx| println!("Button clicked.")),
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)
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}
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}
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@@ -10,11 +10,11 @@ fn build_menu(cx: &mut WindowContext, header: impl Into<SharedString>) -> View<C
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ContextMenu::build(cx, |menu, _| {
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menu.header(header)
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.separator()
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.entry("Print current time", |v, cx| {
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.entry("Print current time", |_event, cx| {
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println!("dispatching PrintCurrentTime action");
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cx.dispatch_action(PrintCurrentDate.boxed_clone())
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})
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.entry("Print best foot", |v, cx| {
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.entry("Print best foot", |_event, cx| {
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cx.dispatch_action(PrintBestFood.boxed_clone())
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})
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})
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@@ -25,7 +25,7 @@ pub struct ContextMenuStory;
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impl Render for ContextMenuStory {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container()
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.on_action(|_: &PrintCurrentDate, _| {
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println!("printing unix time!");
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@@ -10,7 +10,7 @@ pub struct IconStory;
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impl Render for IconStory {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
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let icons = Icon::iter();
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Story::container()
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@@ -9,7 +9,7 @@ pub struct InputStory;
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impl Render for InputStory {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container()
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.child(Story::title_for::<Input>())
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.child(Story::label("Default"))
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@@ -16,7 +16,7 @@ pub fn binding(key: &str) -> gpui::KeyBinding {
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impl Render for KeybindingStory {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
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let all_modifier_permutations = ["ctrl", "alt", "cmd", "shift"].into_iter().permutations(2);
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Story::container()
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@@ -9,7 +9,7 @@ pub struct LabelStory;
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impl Render for LabelStory {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container()
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.child(Story::title_for::<Label>())
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.child(Story::label("Default"))
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@@ -9,7 +9,7 @@ pub struct ListItemStory;
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impl Render for ListItemStory {
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type Element = Div;
|
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|
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container()
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.child(Story::title_for::<ListItem>())
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.child(Story::label("Default"))
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@@ -13,7 +13,7 @@ pub struct Tooltip {
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impl Tooltip {
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pub fn text(title: impl Into<SharedString>, cx: &mut WindowContext) -> AnyView {
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cx.build_view(|cx| Self {
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cx.build_view(|_cx| Self {
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title: title.into(),
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meta: None,
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key_binding: None,
|
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|
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