Mark TODOs and prep for merging main
This commit is contained in:
@@ -75,11 +75,11 @@ impl BladeBelt {
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chunk.into()
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}
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//Note: assuming T: bytemuck::Zeroable
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//todo!(linux): enforce T: bytemuck::Zeroable
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pub fn alloc_data<T>(&mut self, data: &[T], gpu: &gpu::Context) -> gpu::BufferPiece {
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assert!(!data.is_empty());
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let type_alignment = mem::align_of::<T>() as u64;
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assert_eq!(
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debug_assert_eq!(
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self.desc.alignment % type_alignment,
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0,
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"Type alignment {} is too big",
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@@ -411,7 +411,7 @@ impl BladeRenderer {
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}
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PrimitiveBatch::Paths(paths) => {
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let mut encoder = pass.with(&self.pipelines.paths);
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//TODO: group by texture ID
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//todo!(linux): group by texture ID
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for path in paths {
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let tile = &self.path_tiles[&path.id];
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let tex_info = self.atlas.get_texture_info(tile.texture_id);
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@@ -90,7 +90,7 @@ impl PlatformDispatcher for LinuxDispatcher {
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fn dispatch_on_main_thread(&self, runnable: Runnable) {
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self.main_sender.send(runnable).unwrap();
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// Send a message to the invisible window, forcing
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// tha main loop to wake up and dispatch the runnable.
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// the main loop to wake up and dispatch the runnable.
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self.xcb_connection.send_request(&x::SendEvent {
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propagate: false,
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destination: x::SendEventDest::Window(self.x_listener_window),
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@@ -170,14 +170,19 @@ impl Platform for LinuxPlatform {
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self.state.lock().quit_requested = true;
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}
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//todo!(linux)
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fn restart(&self) {}
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//todo!(linux)
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fn activate(&self, ignoring_other_apps: bool) {}
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//todo!(linux)
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fn hide(&self) {}
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//todo!(linux)
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fn hide_other_apps(&self) {}
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//todo!(linux)
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fn unhide_other_apps(&self) {}
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fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
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@@ -199,6 +204,7 @@ impl Platform for LinuxPlatform {
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)))
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}
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//todo!(linux)
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fn active_window(&self) -> Option<AnyWindowHandle> {
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None
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}
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@@ -324,6 +330,7 @@ impl Platform for LinuxPlatform {
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unimplemented!()
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}
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//todo!(linux)
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fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap) {}
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fn local_timezone(&self) -> UtcOffset {
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@@ -334,14 +341,16 @@ impl Platform for LinuxPlatform {
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unimplemented!()
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}
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//todo!(linux)
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fn set_cursor_style(&self, style: CursorStyle) {}
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fn should_auto_hide_scrollbars(&self) -> bool {
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false
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}
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//todo!(linux)
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fn should_auto_hide_scrollbars(&self) -> bool {}
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//todo!(linux)
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fn write_to_clipboard(&self, item: ClipboardItem) {}
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//todo!(linux)
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fn read_from_clipboard(&self) -> Option<ClipboardItem> {
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None
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}
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@@ -29,6 +29,7 @@ struct LinuxTextSystemState {
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postscript_names_by_font_id: HashMap<FontId, String>,
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}
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// todo!(linux): Double check this
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unsafe impl Send for LinuxTextSystemState {}
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unsafe impl Sync for LinuxTextSystemState {}
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@@ -54,33 +55,52 @@ impl Default for LinuxTextSystem {
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#[allow(unused)]
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impl PlatformTextSystem for LinuxTextSystem {
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// todo!(linux)
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fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
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Ok(()) //TODO
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Ok(())
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}
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// todo!(linux)
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fn all_font_names(&self) -> Vec<String> {
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Vec::new()
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}
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// todo!(linux)
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fn all_font_families(&self) -> Vec<String> {
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Vec::new()
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}
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// todo!(linux)
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fn font_id(&self, descriptor: &Font) -> Result<FontId> {
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Ok(FontId(0)) //TODO
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Ok(FontId(0))
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}
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// todo!(linux)
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fn font_metrics(&self, font_id: FontId) -> FontMetrics {
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unimplemented!()
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}
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// todo!(linux)
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fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>> {
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unimplemented!()
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}
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// todo!(linux)
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fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
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unimplemented!()
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}
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// todo!(linux)
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fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId> {
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None
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}
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// todo!(linux)
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fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
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unimplemented!()
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}
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// todo!(linux)
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fn rasterize_glyph(
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&self,
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params: &RenderGlyphParams,
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@@ -88,9 +108,13 @@ impl PlatformTextSystem for LinuxTextSystem {
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) -> Result<(Size<DevicePixels>, Vec<u8>)> {
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unimplemented!()
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}
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// todo!(linux)
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fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout {
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LineLayout::default() //TODO
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}
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// todo!(linux)
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fn wrap_line(
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&self,
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text: &str,
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@@ -77,6 +77,7 @@ pub(crate) struct LinuxWindowState {
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#[derive(Clone)]
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pub(crate) struct LinuxWindow(pub(crate) Arc<LinuxWindowState>);
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//todo!(linux): Remove other RawWindowHandle implementation
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unsafe impl blade_rwh::HasRawWindowHandle for RawWindow {
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fn raw_window_handle(&self) -> blade_rwh::RawWindowHandle {
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let mut wh = blade_rwh::XcbWindowHandle::empty();
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@@ -287,10 +288,12 @@ impl PlatformWindow for LinuxWindow {
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self.0.inner.lock().scale_factor
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}
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//todo!(linux)
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fn titlebar_height(&self) -> Pixels {
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unimplemented!()
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}
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//todo!(linux)
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fn appearance(&self) -> WindowAppearance {
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unimplemented!()
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}
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@@ -299,10 +302,12 @@ impl PlatformWindow for LinuxWindow {
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Rc::clone(&self.0.display)
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}
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//todo!(linux)
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fn mouse_position(&self) -> Point<Pixels> {
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Point::default()
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}
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//todo!(linux)
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fn modifiers(&self) -> crate::Modifiers {
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crate::Modifiers::default()
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}
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@@ -311,12 +316,15 @@ impl PlatformWindow for LinuxWindow {
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self
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}
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//todo!(linux)
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fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {}
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//todo!(linux)
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fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
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None
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}
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//todo!(linux)
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fn prompt(
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&self,
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_level: crate::PromptLevel,
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@@ -327,24 +335,36 @@ impl PlatformWindow for LinuxWindow {
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unimplemented!()
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}
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//todo!(linux)
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fn activate(&self) {}
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//todo!(linux)
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fn set_title(&mut self, title: &str) {}
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//todo!(linux)
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fn set_edited(&mut self, edited: bool) {}
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//todo!(linux), this corresponds to `orderFrontCharacterPalette` on macOS,
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// but it looks like the equivalent for Linux is GTK specific:
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//
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// https://docs.gtk.org/gtk3/signal.Entry.insert-emoji.html
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//
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// This API might need to change, or we might need to build an emoji picker into GPUI
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fn show_character_palette(&self) {
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unimplemented!()
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}
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//todo!(linux)
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fn minimize(&self) {
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unimplemented!()
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}
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//todo!(linux)
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fn zoom(&self) {
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unimplemented!()
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}
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//todo!(linux)
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fn toggle_full_screen(&self) {
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unimplemented!()
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}
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@@ -385,10 +405,12 @@ impl PlatformWindow for LinuxWindow {
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self.0.callbacks.lock().appearance_changed = Some(callback);
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}
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//todo!(linux)
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fn is_topmost_for_position(&self, _position: crate::Point<Pixels>) -> bool {
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unimplemented!()
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}
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//todo!(linux)
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fn invalidate(&self) {}
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fn draw(&self, scene: &crate::Scene) {
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