add an extremely basic example for editable_text which only shows a subset of what is documented in the module
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@@ -0,0 +1,66 @@
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use gpui::{
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App, Bounds, Context, Hsla, Window, WindowBounds, WindowOptions, div, prelude::*, px, rgb, size,
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};
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use gpui_elements::editable_text::{
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actions::{DEFAULT_INPUT_CONTEXT, default_bindings},
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text_area, text_input,
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};
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struct Example;
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impl Render for Example {
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fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
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div()
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.size_full()
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.bg(rgb(0x505050))
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.flex()
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.flex_col()
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.p_2()
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.gap_2()
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.items_start()
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.justify_start()
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.child(
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text_input("input-field")
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.caret_blink_interval_500ms()
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.placeholder("some placeholder text")
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.border_1()
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.rounded_lg()
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.border_color(Hsla::white()) // has a border
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.p_2() // padding between the text and border
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.min_w_10()
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.max_w_128()
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.min_h_auto()
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.max_h_auto()
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.whitespace_nowrap(),
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)
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.child(
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text_area("text-area")
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.placeholder("empty text")
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.border_1()
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.rounded_lg()
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.border_color(Hsla::white()) // has a border
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.p_2() // padding between the text and border
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.w_full()
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.min_h_24()
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.max_h_128()
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.whitespace_normal() // default
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.overflow_y_scroll(),
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)
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}
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}
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fn main() {
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gpui_platform::application().run(|cx: &mut App| {
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cx.bind_keys(default_bindings().as_keybindings(Some(DEFAULT_INPUT_CONTEXT)));
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let bounds = Bounds::centered(None, size(px(500.), px(500.0)), cx);
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cx.open_window(
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WindowOptions {
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window_bounds: Some(WindowBounds::Windowed(bounds)),
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..Default::default()
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},
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|_, cx| cx.new(|_| Example),
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)
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.unwrap();
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cx.activate(true);
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});
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}
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