Prevent panels from getting so small they can't be resized (#3788)
This also switches to using `Pixels` instead of `f32` to store the panel size everywhere. Release Notes: - N/A
This commit is contained in:
@@ -11,6 +11,8 @@ use std::sync::Arc;
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use ui::{h_stack, ContextMenu, IconButton, Tooltip};
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use ui::{prelude::*, right_click_menu};
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const RESIZE_HANDLE_SIZE: Pixels = Pixels(6.);
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pub enum PanelEvent {
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ChangePosition,
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ZoomIn,
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@@ -25,8 +27,8 @@ pub trait Panel: FocusableView + EventEmitter<PanelEvent> {
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fn position(&self, cx: &WindowContext) -> DockPosition;
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fn position_is_valid(&self, position: DockPosition) -> bool;
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fn set_position(&mut self, position: DockPosition, cx: &mut ViewContext<Self>);
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fn size(&self, cx: &WindowContext) -> f32;
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fn set_size(&mut self, size: Option<f32>, cx: &mut ViewContext<Self>);
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fn size(&self, cx: &WindowContext) -> Pixels;
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fn set_size(&mut self, size: Option<Pixels>, cx: &mut ViewContext<Self>);
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// todo!("We should have a icon tooltip method, rather than using persistant_name")
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fn icon(&self, cx: &WindowContext) -> Option<ui::Icon>;
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fn toggle_action(&self) -> Box<dyn Action>;
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@@ -49,8 +51,8 @@ pub trait PanelHandle: Send + Sync {
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fn is_zoomed(&self, cx: &WindowContext) -> bool;
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fn set_zoomed(&self, zoomed: bool, cx: &mut WindowContext);
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fn set_active(&self, active: bool, cx: &mut WindowContext);
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fn size(&self, cx: &WindowContext) -> f32;
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fn set_size(&self, size: Option<f32>, cx: &mut WindowContext);
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fn size(&self, cx: &WindowContext) -> Pixels;
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fn set_size(&self, size: Option<Pixels>, cx: &mut WindowContext);
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fn icon(&self, cx: &WindowContext) -> Option<ui::Icon>;
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fn toggle_action(&self, cx: &WindowContext) -> Box<dyn Action>;
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fn icon_label(&self, cx: &WindowContext) -> Option<String>;
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@@ -94,11 +96,11 @@ where
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self.update(cx, |this, cx| this.set_active(active, cx))
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}
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fn size(&self, cx: &WindowContext) -> f32 {
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fn size(&self, cx: &WindowContext) -> Pixels {
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self.read(cx).size(cx)
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}
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fn set_size(&self, size: Option<f32>, cx: &mut WindowContext) {
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fn set_size(&self, size: Option<Pixels>, cx: &mut WindowContext) {
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self.update(cx, |this, cx| this.set_size(size, cx))
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}
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@@ -446,14 +448,14 @@ impl Dock {
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}
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}
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pub fn panel_size(&self, panel: &dyn PanelHandle, cx: &WindowContext) -> Option<f32> {
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pub fn panel_size(&self, panel: &dyn PanelHandle, cx: &WindowContext) -> Option<Pixels> {
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self.panel_entries
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.iter()
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.find(|entry| entry.panel.panel_id() == panel.panel_id())
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.map(|entry| entry.panel.size(cx))
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}
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pub fn active_panel_size(&self, cx: &WindowContext) -> Option<f32> {
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pub fn active_panel_size(&self, cx: &WindowContext) -> Option<Pixels> {
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if self.is_open {
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self.panel_entries
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.get(self.active_panel_index)
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@@ -463,8 +465,9 @@ impl Dock {
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}
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}
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pub fn resize_active_panel(&mut self, size: Option<f32>, cx: &mut ViewContext<Self>) {
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pub fn resize_active_panel(&mut self, size: Option<Pixels>, cx: &mut ViewContext<Self>) {
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if let Some(entry) = self.panel_entries.get_mut(self.active_panel_index) {
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let size = size.map(|size| size.max(RESIZE_HANDLE_SIZE));
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entry.panel.set_size(size, cx);
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cx.notify();
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}
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@@ -502,8 +505,6 @@ impl Render for Dock {
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.z_index(1)
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.block_mouse();
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const HANDLE_SIZE: Pixels = Pixels(6.);
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match self.position() {
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DockPosition::Left => {
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handle = handle
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@@ -511,7 +512,7 @@ impl Render for Dock {
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.right(px(0.))
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.top(px(0.))
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.h_full()
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.w(HANDLE_SIZE)
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.w(RESIZE_HANDLE_SIZE)
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.cursor_col_resize();
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}
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DockPosition::Bottom => {
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@@ -520,7 +521,7 @@ impl Render for Dock {
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.top(px(0.))
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.left(px(0.))
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.w_full()
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.h(HANDLE_SIZE)
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.h(RESIZE_HANDLE_SIZE)
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.cursor_row_resize();
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}
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DockPosition::Right => {
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@@ -529,7 +530,7 @@ impl Render for Dock {
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.top(px(0.))
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.left(px(0.))
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.h_full()
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.w(HANDLE_SIZE)
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.w(RESIZE_HANDLE_SIZE)
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.cursor_col_resize();
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}
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}
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@@ -539,8 +540,8 @@ impl Render for Dock {
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.border_color(cx.theme().colors().border)
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.overflow_hidden()
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.map(|this| match self.position().axis() {
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Axis::Horizontal => this.w(px(size)).h_full().flex_row(),
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Axis::Vertical => this.h(px(size)).w_full().flex_col(),
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Axis::Horizontal => this.w(size).h_full().flex_row(),
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Axis::Vertical => this.h(size).w_full().flex_col(),
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})
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.map(|this| match self.position() {
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DockPosition::Left => this.border_r(),
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@@ -550,8 +551,8 @@ impl Render for Dock {
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.child(
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div()
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.map(|this| match self.position().axis() {
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Axis::Horizontal => this.min_w(px(size)).h_full(),
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Axis::Vertical => this.min_h(px(size)).w_full(),
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Axis::Horizontal => this.min_w(size).h_full(),
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Axis::Vertical => this.min_h(size).w_full(),
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})
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.child(entry.panel.to_any()),
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)
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@@ -674,7 +675,7 @@ pub mod test {
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pub zoomed: bool,
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pub active: bool,
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pub focus_handle: FocusHandle,
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pub size: f32,
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pub size: Pixels,
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}
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actions!(test, [ToggleTestPanel]);
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@@ -687,7 +688,7 @@ pub mod test {
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zoomed: false,
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active: false,
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focus_handle: cx.focus_handle(),
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size: 300.,
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size: px(300.),
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}
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}
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}
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@@ -718,12 +719,12 @@ pub mod test {
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cx.emit(PanelEvent::ChangePosition);
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}
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fn size(&self, _: &WindowContext) -> f32 {
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fn size(&self, _: &WindowContext) -> Pixels {
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self.size
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}
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fn set_size(&mut self, size: Option<f32>, _: &mut ViewContext<Self>) {
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self.size = size.unwrap_or(300.);
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fn set_size(&mut self, size: Option<Pixels>, _: &mut ViewContext<Self>) {
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self.size = size.unwrap_or(px(300.));
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}
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fn icon(&self, _: &WindowContext) -> Option<ui::Icon> {
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@@ -3549,19 +3549,19 @@ impl Render for Workspace {
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DockPosition::Left => {
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let size = workspace.bounds.left() + e.event.position.x;
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workspace.left_dock.update(cx, |left_dock, cx| {
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left_dock.resize_active_panel(Some(size.0), cx);
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left_dock.resize_active_panel(Some(size), cx);
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});
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}
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DockPosition::Right => {
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let size = workspace.bounds.right() - e.event.position.x;
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workspace.right_dock.update(cx, |right_dock, cx| {
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right_dock.resize_active_panel(Some(size.0), cx);
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right_dock.resize_active_panel(Some(size), cx);
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});
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}
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DockPosition::Bottom => {
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let size = workspace.bounds.bottom() - e.event.position.y;
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workspace.bottom_dock.update(cx, |bottom_dock, cx| {
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bottom_dock.resize_active_panel(Some(size.0), cx);
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bottom_dock.resize_active_panel(Some(size), cx);
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});
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}
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}
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