Hide any circumstantial evidence that this didn't work perfectly first
time
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@@ -180,8 +180,6 @@ pub fn visual_block_motion(
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head_x = map.x_for_point(head, &text_layout_details);
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}
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dbg!(head, head_x, tail, tail_x);
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let positions = if is_reversed {
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head_x..tail_x
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} else {
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