WIP
co-authored-by: conrad <conrad@zed.dev> co-authored-by: Nathan <nathan@zed.dev>
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@@ -7,7 +7,7 @@ pub enum ToolbarItemEvent {
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ChangeLocation(ToolbarItemLocation),
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}
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pub trait ToolbarItemView: Render<Self> + EventEmitter<ToolbarItemEvent> {
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pub trait ToolbarItemView: Render + EventEmitter<ToolbarItemEvent> {
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fn set_active_pane_item(
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&mut self,
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active_pane_item: Option<&dyn crate::ItemHandle>,
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@@ -51,8 +51,8 @@ pub struct Toolbar {
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items: Vec<(Box<dyn ToolbarItemViewHandle>, ToolbarItemLocation)>,
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}
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impl Render<Self> for Toolbar {
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type Element = Div<Self>;
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impl Render for Toolbar {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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todo!()
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