WIP
co-authored-by: conrad <conrad@zed.dev> co-authored-by: Nathan <nathan@zed.dev>
This commit is contained in:
@@ -71,8 +71,8 @@ impl ModalLayer {
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}
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}
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impl Render<Self> for ModalLayer {
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type Element = Div<Self>;
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impl Render for ModalLayer {
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type Element = Div;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let Some(active_modal) = &self.active_modal else {
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@@ -97,11 +97,11 @@ impl Render<Self> for ModalLayer {
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h_stack()
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// needed to prevent mouse events leaking to the
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// UI below. // todo! for gpui3.
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.on_any_mouse_down(|_, _, cx| cx.stop_propagation())
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.on_any_mouse_up(|_, _, cx| cx.stop_propagation())
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.on_mouse_down_out(|this: &mut Self, event, cx| {
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.on_any_mouse_down(|_, cx| cx.stop_propagation())
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.on_any_mouse_up(|_, cx| cx.stop_propagation())
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.on_mouse_down_out(cx.listener(|this, _, cx| {
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this.hide_modal(cx);
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})
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}))
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.child(active_modal.modal.clone()),
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),
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)
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