svg_preview: Remove unnecessary dependency on editor (#43147)
Editor is a choke point in our compilation graph while also being a very common crate that is being edited. So reducing things that depend on it will generally improve compilation times for us. Release Notes: - N/A *or* Added/Fixed/Improved ...
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@@ -19,7 +19,7 @@ use git::{
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status::FileStatus,
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};
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use gpui::{
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Action, AnyElement, AnyView, App, AppContext as _, AsyncWindowContext, Entity, EventEmitter,
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Action, AnyElement, App, AppContext as _, AsyncWindowContext, Entity, EventEmitter,
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FocusHandle, Focusable, Render, Subscription, Task, WeakEntity, actions,
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};
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use language::{Anchor, Buffer, Capability, OffsetRangeExt};
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@@ -775,11 +775,11 @@ impl Item for ProjectDiff {
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type_id: TypeId,
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self_handle: &'a Entity<Self>,
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_: &'a App,
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) -> Option<AnyView> {
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) -> Option<gpui::AnyEntity> {
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if type_id == TypeId::of::<Self>() {
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Some(self_handle.to_any())
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Some(self_handle.clone().into())
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} else if type_id == TypeId::of::<Editor>() {
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Some(self.editor.to_any())
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Some(self.editor.clone().into())
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} else {
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None
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}
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