svg_preview: Remove unnecessary dependency on editor (#43147)
Editor is a choke point in our compilation graph while also being a very common crate that is being edited. So reducing things that depend on it will generally improve compilation times for us. Release Notes: - N/A *or* Added/Fixed/Improved ...
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@@ -6,9 +6,9 @@ use editor::{
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};
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use git::repository::{CommitDetails, CommitDiff, RepoPath};
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use gpui::{
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Action, AnyElement, AnyView, App, AppContext as _, AsyncApp, AsyncWindowContext, Context,
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Entity, EventEmitter, FocusHandle, Focusable, IntoElement, PromptLevel, Render, Task,
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WeakEntity, Window, actions,
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Action, AnyElement, App, AppContext as _, AsyncApp, AsyncWindowContext, Context, Entity,
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EventEmitter, FocusHandle, Focusable, IntoElement, PromptLevel, Render, Task, WeakEntity,
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Window, actions,
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};
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use language::{
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Anchor, Buffer, Capability, DiskState, File, LanguageRegistry, LineEnding, OffsetRangeExt as _,
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@@ -499,11 +499,11 @@ impl Item for CommitView {
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type_id: TypeId,
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self_handle: &'a Entity<Self>,
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_: &'a App,
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) -> Option<AnyView> {
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) -> Option<gpui::AnyEntity> {
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if type_id == TypeId::of::<Self>() {
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Some(self_handle.to_any())
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Some(self_handle.clone().into())
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} else if type_id == TypeId::of::<Editor>() {
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Some(self.editor.to_any())
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Some(self.editor.clone().into())
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} else {
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None
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}
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