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@@ -1,7 +1,7 @@
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use crate::{status_bar::StatusItemView, Axis, Workspace};
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use gpui::{
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div, Action, AnyView, AppContext, Div, Entity, EntityId, EventEmitter, ParentElement, Render,
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Subscription, View, ViewContext, WeakView, WindowContext,
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div, Action, AnyView, AppContext, Entity, EntityId, EventEmitter, Node, ParentComponent,
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Render, Subscription, View, ViewContext, WeakView, WindowContext,
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};
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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@@ -419,7 +419,7 @@ impl Dock {
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}
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impl Render for Dock {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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todo!()
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@@ -621,7 +621,7 @@ impl PanelButtons {
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// }
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impl Render for PanelButtons {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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// todo!()
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@@ -647,7 +647,7 @@ impl StatusItemView for PanelButtons {
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#[cfg(any(test, feature = "test-support"))]
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pub mod test {
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use super::*;
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use gpui::{div, Div, ViewContext, WindowContext};
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use gpui::{div, Node, ViewContext, WindowContext};
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pub struct TestPanel {
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pub position: DockPosition,
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@@ -672,7 +672,7 @@ pub mod test {
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}
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impl Render for TestPanel {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
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div()
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@@ -1,6 +1,6 @@
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use gpui::{
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div, px, AnyView, Div, EventEmitter, FocusHandle, ParentElement, Render, StatelessInteractive,
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Styled, Subscription, View, ViewContext, VisualContext, WindowContext,
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div, prelude::*, px, AnyView, EventEmitter, FocusHandle, InteractiveComponent, Node,
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ParentComponent, Render, Styled, Subscription, View, ViewContext, VisualContext, WindowContext,
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};
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use ui::v_stack;
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@@ -76,7 +76,7 @@ impl ModalLayer {
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}
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impl Render for ModalLayer {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let Some(active_modal) = &self.active_modal else {
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@@ -165,7 +165,7 @@ impl Workspace {
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pub mod simple_message_notification {
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use super::{Notification, NotificationEvent};
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use gpui::{AnyElement, AppContext, Div, EventEmitter, Render, TextStyle, ViewContext};
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use gpui::{AnyElement, AppContext, EventEmitter, Node, Render, TextStyle, ViewContext};
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use serde::Deserialize;
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use std::{borrow::Cow, sync::Arc};
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@@ -252,7 +252,7 @@ pub mod simple_message_notification {
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}
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impl Render for MessageNotification {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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todo!()
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@@ -1,5 +1,3 @@
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// mod dragged_item_receiver;
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use crate::{
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item::{Item, ItemHandle, ItemSettings, WeakItemHandle},
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toolbar::Toolbar,
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@@ -9,9 +7,9 @@ use crate::{
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use anyhow::Result;
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use collections::{HashMap, HashSet, VecDeque};
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use gpui::{
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actions, register_action, AppContext, AsyncWindowContext, Component, Div, EntityId,
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EventEmitter, FocusHandle, Model, PromptLevel, Render, Task, View, ViewContext, VisualContext,
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WeakView, WindowContext,
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actions, prelude::*, register_action, AppContext, AsyncWindowContext, Component, EntityId,
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EventEmitter, FocusHandle, Model, Node, PromptLevel, Render, Task, View, ViewContext,
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VisualContext, WeakView, WindowContext,
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};
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use parking_lot::Mutex;
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use project2::{Project, ProjectEntryId, ProjectPath};
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@@ -1903,7 +1901,7 @@ impl Pane {
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// }
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impl Render for Pane {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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v_stack()
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@@ -2928,7 +2926,7 @@ struct DraggedTab {
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}
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impl Render for DraggedTab {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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div().w_8().h_4().bg(gpui::red())
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@@ -2,8 +2,8 @@ use std::any::TypeId;
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use crate::{ItemHandle, Pane};
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use gpui::{
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div, AnyView, Component, Div, ParentElement, Render, Styled, Subscription, View, ViewContext,
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WindowContext,
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div, AnyView, Component, Node, ParentComponent, Render, Styled, Subscription, View,
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ViewContext, WindowContext,
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};
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use theme2::ActiveTheme;
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use util::ResultExt;
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@@ -34,7 +34,7 @@ pub struct StatusBar {
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}
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impl Render for StatusBar {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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div()
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@@ -1,6 +1,6 @@
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use crate::ItemHandle;
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use gpui::{
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AnyView, Div, Entity, EntityId, EventEmitter, Render, View, ViewContext, WindowContext,
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AnyView, Entity, EntityId, EventEmitter, Node, Render, View, ViewContext, WindowContext,
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};
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pub enum ToolbarItemEvent {
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@@ -52,7 +52,7 @@ pub struct Toolbar {
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}
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impl Render for Toolbar {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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todo!()
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@@ -36,12 +36,11 @@ use futures::{
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Future, FutureExt, StreamExt,
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};
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use gpui::{
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actions, div, point, rems, size, Action, AnyModel, AnyView, AnyWeakView, AppContext,
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AsyncAppContext, AsyncWindowContext, Bounds, Component, Div, Entity, EntityId, EventEmitter,
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FocusHandle, GlobalPixels, KeyContext, Model, ModelContext, ParentElement, Point, Render, Size,
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StatefulInteractive, StatelessInteractive, StatelessInteractivity, Styled, Subscription, Task,
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View, ViewContext, VisualContext, WeakView, WindowBounds, WindowContext, WindowHandle,
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WindowOptions,
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actions, div, point, prelude::*, rems, size, Action, AnyModel, AnyView, AnyWeakView,
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AppContext, AsyncAppContext, AsyncWindowContext, Bounds, Component, Entity, EntityId,
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EventEmitter, FocusHandle, GlobalPixels, KeyContext, Model, ModelContext, Node,
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ParentComponent, Point, Render, Size, Styled, Subscription, Task, View, ViewContext, WeakView,
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WindowBounds, WindowContext, WindowHandle, WindowOptions,
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};
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use item::{FollowableItem, FollowableItemHandle, Item, ItemHandle, ItemSettings, ProjectItem};
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use itertools::Itertools;
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@@ -443,7 +442,6 @@ struct Follower {
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impl AppState {
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#[cfg(any(test, feature = "test-support"))]
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pub fn test(cx: &mut AppContext) -> Arc<Self> {
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use gpui::Context;
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use node_runtime::FakeNodeRuntime;
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use settings2::SettingsStore;
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@@ -531,13 +529,7 @@ pub enum Event {
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pub struct Workspace {
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weak_self: WeakView<Self>,
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focus_handle: FocusHandle,
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workspace_actions: Vec<
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Box<
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dyn Fn(
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Div<Workspace, StatelessInteractivity<Workspace>>,
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) -> Div<Workspace, StatelessInteractivity<Workspace>>,
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>,
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>,
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workspace_actions: Vec<Box<dyn Fn(Node<Workspace>) -> Node<Workspace>>>,
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zoomed: Option<AnyWeakView>,
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zoomed_position: Option<DockPosition>,
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center: PaneGroup,
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@@ -3450,7 +3442,6 @@ impl Workspace {
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#[cfg(any(test, feature = "test-support"))]
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pub fn test_new(project: Model<Project>, cx: &mut ViewContext<Self>) -> Self {
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use gpui::Context;
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use node_runtime::FakeNodeRuntime;
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let client = project.read(cx).client();
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@@ -3512,10 +3503,7 @@ impl Workspace {
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}));
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}
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fn add_workspace_actions_listeners(
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&self,
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mut div: Div<Workspace, StatelessInteractivity<Workspace>>,
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) -> Div<Workspace, StatelessInteractivity<Workspace>> {
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fn add_workspace_actions_listeners(&self, mut div: Node<Workspace>) -> Node<Workspace> {
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for action in self.workspace_actions.iter() {
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div = (action)(div)
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}
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@@ -3740,14 +3728,14 @@ fn notify_if_database_failed(workspace: WindowHandle<Workspace>, cx: &mut AsyncA
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impl EventEmitter<Event> for Workspace {}
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impl Render for Workspace {
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type Element = Div<Self>;
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type Element = Node<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let mut context = KeyContext::default();
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context.add("Workspace");
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self.add_workspace_actions_listeners(div())
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.context(context)
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.key_context(context)
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.relative()
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.size_full()
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.flex()
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