Use Refineable for ThemeStyles (#3196)

This PR updates the `ThemeStyles` struct to use the `Refineable` trait
instead of a custom declarative macro for generating refinements.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers
2023-10-31 23:33:51 -04:00
committed by GitHub
parent 36a73d657a
commit 272f856460
5 changed files with 17 additions and 60 deletions
+3 -3
View File
@@ -1,5 +1,5 @@
use crate::{
colors::{GitStatusColors, PlayerColors, StatusColors, SystemColors, ThemeColors, ThemeStyle},
colors::{GitStatusColors, PlayerColors, StatusColors, SystemColors, ThemeColors, ThemeStyles},
default_color_scales, Appearance, SyntaxTheme, ThemeFamily, ThemeVariant,
};
@@ -8,7 +8,7 @@ fn zed_pro_daylight() -> ThemeVariant {
id: "zed_pro_daylight".to_string(),
name: "Zed Pro Daylight".into(),
appearance: Appearance::Light,
styles: ThemeStyle {
styles: ThemeStyles {
system: SystemColors::default(),
colors: ThemeColors::default_light(),
status: StatusColors::default(),
@@ -24,7 +24,7 @@ pub(crate) fn zed_pro_moonlight() -> ThemeVariant {
id: "zed_pro_moonlight".to_string(),
name: "Zed Pro Moonlight".into(),
appearance: Appearance::Dark,
styles: ThemeStyle {
styles: ThemeStyles {
system: SystemColors::default(),
colors: ThemeColors::default_dark(),
status: StatusColors::default(),