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@@ -26,7 +26,7 @@ impl<S: 'static + Send + Sync> Avatar<S> {
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self
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let mut img = img();
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@@ -64,7 +64,7 @@ mod stories {
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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Story::container(cx)
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.child(Story::title_for::<_, Avatar<S>>(cx))
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.child(Story::label(cx, "Default"))
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@@ -1,7 +1,7 @@
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use std::marker::PhantomData;
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use std::sync::Arc;
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use gpui3::{DefiniteLength, Hsla, Interactive, MouseButton, WindowContext};
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use gpui3::{DefiniteLength, Hsla, WindowContext};
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use crate::prelude::*;
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use crate::{h_stack, theme, Icon, IconColor, IconElement, Label, LabelColor, LabelSize};
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@@ -160,7 +160,7 @@ impl<S: 'static + Send + Sync + Clone> Button<S> {
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self.icon.map(|i| IconElement::new(i).color(icon_color))
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let icon_color = self.icon_color();
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let system_color = SystemColor::new();
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@@ -195,11 +195,20 @@ impl<S: 'static + Send + Sync + Clone> Button<S> {
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el = el.w(width).justify_center();
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}
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if let Some(click_handler) = self.handlers.click.clone() {
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// el = el.on_click(MouseButton::Left, move |state, event, cx| {
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// click_handler(state, cx);
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// });
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}
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// el.when_some(self.handlers.click.clone(), |el, click_handler| {
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// el.id(0)
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// .on_click(MouseButton::Left, move |state, event, cx| {
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// click_handler(state, cx);
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// })
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// });
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// if let Some(click_handler) = self.handlers.click.clone() {
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// el = el
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// .id(0)
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// .on_click(MouseButton::Left, move |state, event, cx| {
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// click_handler(state, cx);
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// });
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// }
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el
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}
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@@ -229,7 +238,11 @@ mod stories {
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(
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&mut self,
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_view: &mut S,
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cx: &mut ViewContext<S>,
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) -> impl Element<ViewState = S> {
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let states = InteractionState::iter();
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Story::container(cx)
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@@ -24,7 +24,7 @@ impl<S: 'static + Send + Sync + Clone> Details<S> {
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self
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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div()
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@@ -60,7 +60,7 @@ mod stories {
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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Story::container(cx)
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.child(Story::title_for::<_, Details<S>>(cx))
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.child(Story::label(cx, "Default"))
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@@ -170,7 +170,7 @@ impl<S: 'static + Send + Sync> IconElement<S> {
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self
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let fill = self.color.color(theme);
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@@ -206,7 +206,7 @@ mod stories {
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let icons = Icon::iter();
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Story::container(cx)
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@@ -45,7 +45,7 @@ impl<S: 'static + Send + Sync> Input<S> {
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self
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let text_el;
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@@ -128,7 +128,7 @@ mod stories {
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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Story::container(cx)
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.child(Story::title_for::<_, Input<S>>(cx))
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.child(Story::label(cx, "Default"))
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@@ -90,7 +90,7 @@ impl<S: 'static + Send + Sync + Clone> Label<S> {
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self
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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let highlight_color = theme.lowest.accent.default.foreground;
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@@ -185,7 +185,7 @@ mod stories {
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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Story::container(cx)
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.child(Story::title_for::<_, Label<S>>(cx))
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.child(Story::label(cx, "Default"))
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@@ -15,7 +15,7 @@ impl<S: 'static + Send + Sync> ToolDivider<S> {
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let theme = theme(cx);
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div().w_px().h_3().fill(theme.lowest.base.default.border)
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