Pre-initialize global rayon threadpool (#41226)

We only use it a handful of times and the default amount of threads
(logical cpu core number) its spawns is overkill for this. This also
gives the threads names oppose to being labeled `<unknown>`

Release Notes:

- N/A *or* Added/Fixed/Improved ...
This commit is contained in:
Lukas Wirth
2025-10-26 12:44:34 +00:00
committed by GitHub
parent d6b31d8932
commit 2471ae451c
8 changed files with 34 additions and 3 deletions
+9
View File
@@ -751,6 +751,7 @@ pub struct DisplaySnapshot {
diagnostics_max_severity: DiagnosticSeverity,
pub(crate) fold_placeholder: FoldPlaceholder,
}
impl DisplaySnapshot {
pub fn wrap_snapshot(&self) -> &WrapSnapshot {
&self.block_snapshot.wrap_snapshot
@@ -1408,6 +1409,14 @@ impl DisplaySnapshot {
}
}
impl std::ops::Deref for DisplaySnapshot {
type Target = BlockSnapshot;
fn deref(&self) -> &Self::Target {
&self.block_snapshot
}
}
#[derive(Copy, Clone, Default, Eq, Ord, PartialOrd, PartialEq)]
pub struct DisplayPoint(BlockPoint);
+2 -2
View File
@@ -7945,7 +7945,7 @@ impl Editor {
let snapshot = self.snapshot(window, cx);
let multi_buffer_snapshot = snapshot.display_snapshot.buffer_snapshot();
let multi_buffer_snapshot = snapshot.buffer_snapshot();
let Some(project) = self.project() else {
return breakpoint_display_points;
};
@@ -7975,7 +7975,7 @@ impl Editor {
let multi_buffer_anchor =
Anchor::in_buffer(excerpt_id, buffer_snapshot.remote_id(), breakpoint.position);
let position = multi_buffer_anchor
.to_point(multi_buffer_snapshot)
.to_point(&multi_buffer_snapshot)
.to_display_point(&snapshot);
breakpoint_display_points.insert(