Extract an agent_ui crate from agent (#33284)
This PR moves the UI-dependent logic in the `agent` crate into its own crate, `agent_ui`. The remaining `agent` crate no longer depends on `editor`, `picker`, `ui`, `workspace`, etc. This has compile time benefits, but the main motivation is to isolate our core agentic logic, so that we can make agents more pluggable/configurable. Release Notes: - N/A
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@@ -1,24 +1,23 @@
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use std::sync::Arc;
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use crate::{
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thread::{MessageId, PromptId, ThreadId},
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thread_store::SerializedMessage,
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};
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use anyhow::Result;
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use assistant_tool::{
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AnyToolCard, Tool, ToolResultContent, ToolResultOutput, ToolUseStatus, ToolWorkingSet,
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};
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use collections::HashMap;
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use futures::FutureExt as _;
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use futures::future::Shared;
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use gpui::{App, Entity, SharedString, Task};
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use futures::{FutureExt as _, future::Shared};
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use gpui::{App, Entity, SharedString, Task, Window};
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use icons::IconName;
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use language_model::{
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ConfiguredModel, LanguageModel, LanguageModelRequest, LanguageModelToolResult,
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LanguageModelToolResultContent, LanguageModelToolUse, LanguageModelToolUseId, Role,
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};
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use project::Project;
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use ui::{IconName, Window};
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use std::sync::Arc;
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use util::truncate_lines_to_byte_limit;
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use crate::thread::{MessageId, PromptId, ThreadId};
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use crate::thread_store::SerializedMessage;
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#[derive(Debug)]
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pub struct ToolUse {
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pub id: LanguageModelToolUseId,
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@@ -26,7 +25,7 @@ pub struct ToolUse {
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pub ui_text: SharedString,
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pub status: ToolUseStatus,
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pub input: serde_json::Value,
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pub icon: ui::IconName,
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pub icon: icons::IconName,
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pub needs_confirmation: bool,
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}
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