Extract Story into separate story crate (#3378)

This PR extracts the `Story` component into a separate `story` crate so
that it can be shared among various crates that define stories.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
This commit is contained in:
Marshall Bowers
2023-11-21 13:42:00 -05:00
committed by GitHub
co-authored by Nate Butler
parent f4b4bdfd83
commit 1b05aad30c
26 changed files with 309 additions and 316 deletions
-38
View File
@@ -1,38 +0,0 @@
use gpui::{div, Div, Element, ParentElement, SharedString, Styled, WindowContext};
use crate::ActiveTheme;
pub struct Story {}
impl Story {
pub fn container(cx: &mut WindowContext) -> Div {
div()
.size_full()
.flex()
.flex_col()
.pt_2()
.px_4()
.font("Zed Mono")
.bg(cx.theme().colors().background)
}
pub fn title(cx: &mut WindowContext, title: SharedString) -> impl Element {
div()
.text_xl()
.text_color(cx.theme().colors().text)
.child(title)
}
pub fn title_for<T>(cx: &mut WindowContext) -> impl Element {
Self::title(cx, std::any::type_name::<T>().into())
}
pub fn label(cx: &mut WindowContext, label: impl Into<SharedString>) -> impl Element {
div()
.mt_4()
.mb_2()
.text_xs()
.text_color(cx.theme().colors().text)
.child(label.into())
}
}
+6
View File
@@ -4,8 +4,14 @@ mod status;
mod syntax;
mod system;
#[cfg(feature = "stories")]
mod stories;
pub use colors::*;
pub use players::*;
pub use status::*;
pub use syntax::*;
pub use system::*;
#[cfg(feature = "stories")]
pub use stories::*;
+2 -138
View File
@@ -1,5 +1,7 @@
use gpui::Hsla;
use crate::{amber, blue, jade, lime, orange, pink, purple, red};
#[derive(Debug, Clone, Copy, Default)]
pub struct PlayerColor {
pub cursor: Hsla,
@@ -133,141 +135,3 @@ impl PlayerColors {
self.0[(participant_index as usize % len) + 1]
}
}
#[cfg(feature = "stories")]
pub use stories::*;
use crate::{amber, blue, jade, lime, orange, pink, purple, red};
#[cfg(feature = "stories")]
mod stories {
use super::*;
use crate::{ActiveTheme, Story};
use gpui::{div, img, px, Div, ParentElement, Render, Styled, ViewContext};
pub struct PlayerStory;
impl Render for PlayerStory {
type Element = Div;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx).child(
div()
.flex()
.flex_col()
.gap_4()
.child(Story::title_for::<PlayerColors>(cx))
.child(Story::label(cx, "Player Colors"))
.child(
div()
.flex()
.flex_col()
.gap_1()
.child(
div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div().w_8().h_8().rounded_md().bg(player.cursor)
}),
),
)
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div().w_8().h_8().rounded_md().bg(player.background)
}),
))
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div().w_8().h_8().rounded_md().bg(player.selection)
}),
)),
)
.child(Story::label(cx, "Avatar Rings"))
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div()
.my_1()
.rounded_full()
.border_2()
.border_color(player.cursor)
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size_6()
.bg(gpui::red()),
)
}),
))
.child(Story::label(cx, "Player Backgrounds"))
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div()
.my_1()
.rounded_xl()
.flex()
.items_center()
.h_8()
.py_0p5()
.px_1p5()
.bg(player.background)
.child(
div().relative().neg_mx_1().rounded_full().z_index(3)
.border_2()
.border_color(player.background)
.size(px(28.))
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size(px(24.))
.bg(gpui::red()),
),
).child(
div().relative().neg_mx_1().rounded_full().z_index(2)
.border_2()
.border_color(player.background)
.size(px(28.))
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size(px(24.))
.bg(gpui::red()),
),
).child(
div().relative().neg_mx_1().rounded_full().z_index(1)
.border_2()
.border_color(player.background)
.size(px(28.))
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size(px(24.))
.bg(gpui::red()),
),
)
}),
))
.child(Story::label(cx, "Player Selections"))
.child(div().flex().flex_col().gap_px().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div()
.flex()
.child(
div()
.flex()
.flex_none()
.rounded_sm()
.px_0p5()
.text_color(cx.theme().colors().text)
.bg(player.selection)
.child("The brown fox jumped over the lazy dog."),
)
.child(div().flex_1())
}),
)),
)
}
}
}
+41
View File
@@ -0,0 +1,41 @@
use gpui::prelude::*;
use gpui::{div, px, Div, ViewContext};
use story::Story;
use crate::{default_color_scales, ColorScaleStep};
pub struct ColorsStory;
impl Render for ColorsStory {
type Element = Div;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
let color_scales = default_color_scales();
Story::container().child(Story::title("Colors")).child(
div()
.id("colors")
.flex()
.flex_col()
.gap_1()
.overflow_y_scroll()
.text_color(gpui::white())
.children(color_scales.into_iter().map(|scale| {
div()
.flex()
.child(
div()
.w(px(75.))
.line_height(px(24.))
.child(scale.name().clone()),
)
.child(
div().flex().gap_1().children(
ColorScaleStep::ALL
.map(|step| div().flex().size_6().bg(scale.step(cx, step))),
),
)
})),
)
}
}
+5
View File
@@ -0,0 +1,5 @@
mod color;
mod players;
pub use color::*;
pub use players::*;
+137
View File
@@ -0,0 +1,137 @@
use gpui::{div, img, px, Div, ParentElement, Render, Styled, ViewContext};
use story::Story;
use crate::{ActiveTheme, PlayerColors};
pub struct PlayerStory;
impl Render for PlayerStory {
type Element = Div;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container().child(
div()
.flex()
.flex_col()
.gap_4()
.child(Story::title_for::<PlayerColors>())
.child(Story::label("Player Colors"))
.child(
div()
.flex()
.flex_col()
.gap_1()
.child(
div().flex().gap_1().children(
cx.theme()
.players()
.0
.clone()
.iter_mut()
.map(|player| div().w_8().h_8().rounded_md().bg(player.cursor)),
),
)
.child(
div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div().w_8().h_8().rounded_md().bg(player.background)
}),
),
)
.child(
div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div().w_8().h_8().rounded_md().bg(player.selection)
}),
),
),
)
.child(Story::label("Avatar Rings"))
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div()
.my_1()
.rounded_full()
.border_2()
.border_color(player.cursor)
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size_6()
.bg(gpui::red()),
)
}),
))
.child(Story::label("Player Backgrounds"))
.child(div().flex().gap_1().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div()
.my_1()
.rounded_xl()
.flex()
.items_center()
.h_8()
.py_0p5()
.px_1p5()
.bg(player.background)
.child(
div().relative().neg_mx_1().rounded_full().z_index(3)
.border_2()
.border_color(player.background)
.size(px(28.))
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size(px(24.))
.bg(gpui::red()),
),
).child(
div().relative().neg_mx_1().rounded_full().z_index(2)
.border_2()
.border_color(player.background)
.size(px(28.))
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size(px(24.))
.bg(gpui::red()),
),
).child(
div().relative().neg_mx_1().rounded_full().z_index(1)
.border_2()
.border_color(player.background)
.size(px(28.))
.child(
img()
.rounded_full()
.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
.size(px(24.))
.bg(gpui::red()),
),
)
}),
))
.child(Story::label("Player Selections"))
.child(div().flex().flex_col().gap_px().children(
cx.theme().players().0.clone().iter_mut().map(|player| {
div()
.flex()
.child(
div()
.flex()
.flex_none()
.rounded_sm()
.px_0p5()
.text_color(cx.theme().colors().text)
.bg(player.selection)
.child("The brown fox jumped over the lazy dog."),
)
.child(div().flex_1())
}),
)),
)
}
}
-5
View File
@@ -144,8 +144,3 @@ pub struct DiagnosticStyle {
pub hint: Hsla,
pub ignored: Hsla,
}
#[cfg(feature = "stories")]
mod story;
#[cfg(feature = "stories")]
pub use story::*;