Implement Toggleable<T> and Interactive<T> properly
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@@ -1,30 +1,37 @@
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import { ColorScheme } from "../theme/colorScheme"
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import { withOpacity } from "../theme/color"
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import { text, background } from "./components"
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import { toggleable } from "./toggle"
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import { interactive } from "./interactive"
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export default function commandPalette(colorScheme: ColorScheme) {
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let layer = colorScheme.highest
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return {
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keystrokeSpacing: 8,
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key: {
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text: text(layer, "mono", "variant", "default", { size: "xs" }),
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cornerRadius: 2,
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background: background(layer, "on"),
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padding: {
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top: 1,
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bottom: 1,
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left: 6,
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right: 6,
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},
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margin: {
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top: 1,
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bottom: 1,
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left: 2,
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},
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active: {
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text: text(layer, "mono", "on", "default", { size: "xs" }),
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background: withOpacity(background(layer, "on"), 0.2),
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},
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let layer = colorScheme.highest
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return {
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keystrokeSpacing: 8,
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key:
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toggleable(interactive({
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text: text(layer, "mono", "variant", "default", { size: "xs" }),
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cornerRadius: 2,
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background: background(layer, "on"),
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padding: {
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top: 1,
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bottom: 1,
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left: 6,
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right: 6,
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},
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}
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margin: {
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top: 1,
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bottom: 1,
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left: 2,
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},
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}, { hover: { cornerRadius: 4, padding: { top: 17 } } }), {
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default: {
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text: text(layer, "mono", "on", "default", { size: "xs" }),
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background: withOpacity(background(layer, "on"), 0.2),
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}
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})
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,
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}
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}
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@@ -1,3 +1,5 @@
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import { DeepPartial } from "utility-types";
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import merge from "ts-deepmerge"
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interface Interactive<T> {
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default: T,
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hover?: T,
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@@ -5,21 +7,26 @@ interface Interactive<T> {
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disabled?: T,
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}
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export function interactive<T>(base: T, modifications: Partial<Interactive<T>>): Interactive<T> {
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const interactiveObj: Interactive<T> = {
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// Helper function for creating Interactive<T> objects that works pretty much like Toggle<T>.
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// It takes a object to be used as a value for `default` field and then fills out other fields
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// with fields from either `base` or `modifications`. Notably, it does not touch `hover`, `clicked` and `disabled` if there are no modifications for it.
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export function interactive<T extends Object>(base: T, modifications: DeepPartial<Interactive<T>>): Interactive<T> {
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let interactiveObj: Interactive<T> = {
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default: base,
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};
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if (modifications.default !== undefined) {
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interactiveObj.default = merge(interactiveObj.default, modifications.default) as T;
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}
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if (modifications.hover !== undefined) {
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interactiveObj.hover = { ...base, ...modifications.hover };
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interactiveObj.hover = merge(interactiveObj.default, modifications.hover) as T;
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}
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if (modifications.clicked !== undefined) {
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interactiveObj.clicked = { ...base, ...modifications.clicked };
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interactiveObj.clicked = merge(interactiveObj.default, modifications.clicked) as T;
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}
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if (modifications.disabled !== undefined) {
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interactiveObj.disabled = { ...base, ...modifications.disabled };
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interactiveObj.disabled = merge(interactiveObj.default, modifications.disabled) as T;
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}
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return interactiveObj;
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@@ -1,17 +1,35 @@
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import { DeepPartial } from 'utility-types';
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import merge from 'ts-deepmerge';
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interface Toggleable<T> {
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inactive: T
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active: T,
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}
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export function toggleable<T>(inactive: T, modifications: Partial<Toggleable<T>>): Toggleable<T> {
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let active: T = inactive;
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if (modifications.active !== undefined) {
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active = { ...inactive, ...modifications.active };
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}
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return {
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inactive: inactive,
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active: active
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};
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d
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/// Helper function for creating Toggleable objects; it takes a object of type T that is used as
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/// `inactive` member of result Toggleable<T>. `active` member is created by applying `modifications` on top of `inactive` argument.
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// Thus, the following call:
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// ```
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// toggleable({day: 1, month: "January"}, {day: 3})
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// ```
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// To return the following object:
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// ```
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// Toggleable<_>{
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// inactive: { day: 1, month: "January" },
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// active: { day: 3, month: "January" }
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// }
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// ```
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// Remarkably, it also works for nested structures:
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// ```
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// toggleable({first_level: "foo", second_level: {nested_member: "nested"}}, {second_level: {nested_member: "another nested thing"}})
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// ```
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// ```
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// Toggleable<_> {
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// inactive: {first_level: "foo", second_level: {nested_member: "nested"}},
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// active: { first_level: "foo", second_level: {nested_member: "another nested thing"}}
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// }
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// ```
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export function toggleable<T extends Object>(inactive: T, modifications: DeepPartial<T>): Toggleable<T> {
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let active: T = merge(inactive, modifications) as T;
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return { active: active, inactive: inactive };
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}
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