Rename settings and keymap actions (#39970)
This PR renames the following actions to make it easier and prioritize the UI version of interacting with them: | Before | After | |--------|--------| | `OpenSettingsEditor` | `OpenSettings` | | `OpenSettings` | `OpenSettingsFile` | | `OpenKeymapEditor` | `OpenKeymap` | | `OpenKeymap` | `OpenKeymapFile` | Release Notes: - Rename actions to open settings (UI/window and JSON file) as well as to open the keymap (editor tab and JSON file).
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@@ -38,7 +38,7 @@ use workspace::{
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};
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pub use ui_components::*;
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use zed_actions::OpenKeymapEditor;
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use zed_actions::OpenKeymap;
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use crate::{
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persistence::KEYBINDING_EDITORS,
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@@ -77,7 +77,7 @@ pub fn init(cx: &mut App) {
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let keymap_event_channel = KeymapEventChannel::new();
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cx.set_global(keymap_event_channel);
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cx.on_action(|_: &OpenKeymapEditor, cx| {
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cx.on_action(|_: &OpenKeymap, cx| {
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workspace::with_active_or_new_workspace(cx, move |workspace, window, cx| {
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workspace
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.with_local_workspace(window, cx, |workspace, window, cx| {
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@@ -1700,7 +1700,7 @@ impl Render for KeymapEditor {
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move |window, cx| {
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Tooltip::for_action_in(
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"View Default...",
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&zed_actions::OpenKeymap,
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&zed_actions::OpenKeymapFile,
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&focus_handle,
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window,
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cx,
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@@ -1714,7 +1714,7 @@ impl Render for KeymapEditor {
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.style(ButtonStyle::Outlined)
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.on_click(|_, window, cx| {
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window.dispatch_action(
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zed_actions::OpenKeymap.boxed_clone(),
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zed_actions::OpenKeymapFile.boxed_clone(),
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cx,
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);
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})
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