gpui_widgets defect fixes: menu checkmarks, dock ratios, meter orientation, CPU frames, drop-frame timecode

- menu: add runtime set-checked path (MenuItem::set_checked/clear_checked,
  Menu::set_item_checked recursive, MenuBar::set_item_checked)
- dock: Split now stores per-child ratios (sum 1.0) so 3+ panels on one
  axis keep distinct sizes; resize_split_child adjusts a single boundary,
  resize_split keeps its two-arg whole-share semantics; one handle per
  boundary; DockLayoutState VERSION bumped to 2 for the new ratios field
- audio_meter: MeterOrientation::Vertical for the 26px transport strip,
  segments lit bottom to top
- viewer: ViewerFrameSource::CpuFrame + set_cpu_frame (BGRA8 RenderImage
  via the sprite atlas) for platforms without CVPixelBuffer
- timeline: TimeDisplay::TimecodeDropFrame (SMPTE drop-frame for NTSC
  rates, non-drop fallback otherwise)
- gpui_widgets: regression test pinning the fractional spacing helpers
  (py_0p5/py_1p5/py_2p5/py_3p5 already exist; no _0_5 aliases added)
This commit is contained in:
2026-08-10 05:45:53 +08:00
parent a64234936c
commit 16ae7c42df
12 changed files with 1004 additions and 161 deletions
+92 -9
View File
@@ -14,9 +14,11 @@ pub use transport::*;
use gpui::timeline::{FrameRate, TimeDisplay, format_timecode};
use gpui::{
App, AsyncWindowContext, ClickEvent, Context, Entity, EventEmitter, FocusHandle, Focusable,
ObjectFit, Render, SurfaceSource, Window, colors::DefaultColors, div, prelude::*, px, surface,
AnyElement, App, AsyncWindowContext, ClickEvent, Context, Entity, EventEmitter, FocusHandle,
Focusable, ObjectFit, Render, RenderImage, SurfaceSource, Window, colors::DefaultColors, div,
img, prelude::*, px, surface,
};
use std::sync::Arc;
/// A request emitted by the viewer.
#[derive(Debug, Clone, PartialEq)]
@@ -65,13 +67,29 @@ pub enum ViewerEvent {
},
}
/// The picture source of a [`ViewerWidget`].
///
/// On macOS the fast path is a CoreVideo [`SurfaceSource`]; on platforms
/// without CVPixelBuffer (or when the engine only produces CPU frames) use
/// [`ViewerFrameSource::CpuFrame`].
#[derive(Clone)]
pub enum ViewerFrameSource {
/// A platform surface: a CoreVideo pixel buffer on macOS, or a GPU
/// texture handle on Linux/FreeBSD.
Surface(SurfaceSource),
/// A CPU-side frame as raw bytes in a [`RenderImage`] (BGRA8, row-major,
/// top-to-bottom), uploaded through gpui's sprite atlas on every
/// platform — the path to use when no platform surface is available.
CpuFrame(Arc<RenderImage>),
}
/// The viewer widget.
pub struct ViewerWidget<C: PlaybackClock> {
control: usize,
clock: Entity<C>,
frame_rate: FrameRate,
transport: TransportState,
frame_source: Option<SurfaceSource>,
frame_source: Option<ViewerFrameSource>,
focus_handle: FocusHandle,
show_safe_frames: bool,
zoom: bool,
@@ -122,7 +140,19 @@ impl<C: PlaybackClock> ViewerWidget<C> {
/// Set the picture source (the bridge's pixel buffer) and repaint.
pub fn set_frame_source(&mut self, source: Option<SurfaceSource>, cx: &mut Context<Self>) {
self.frame_source = source;
self.frame_source = source.map(ViewerFrameSource::Surface);
cx.notify();
}
/// Set the picture source to a CPU-side frame and repaint.
///
/// This is the path for non-macOS platforms and engines that decode to
/// raw pixels instead of platform surfaces: hand in a
/// [`RenderImage`](gpui::RenderImage) whose bytes are BGRA8 (the same
/// format gpui's `img` element uses) and the viewer uploads it through
/// the sprite atlas. `None` clears the picture (showing the placeholder).
pub fn set_cpu_frame(&mut self, frame: Option<Arc<RenderImage>>, cx: &mut Context<Self>) {
self.frame_source = frame.map(ViewerFrameSource::CpuFrame);
cx.notify();
}
@@ -174,11 +204,15 @@ impl<C: PlaybackClock> Render for ViewerWidget<C> {
if let Some(source) = &self.frame_source {
let fit = if self.zoom { ObjectFit::Cover } else { ObjectFit::Contain };
picture = picture.child(
surface(source.clone())
.size_full()
.object_fit(fit),
);
let picture_element: AnyElement = match source {
ViewerFrameSource::Surface(surface_source) => {
surface(surface_source.clone()).size_full().object_fit(fit).into_any()
}
ViewerFrameSource::CpuFrame(image) => {
img(image.clone()).size_full().object_fit(fit).into_any()
}
};
picture = picture.child(picture_element);
} else {
picture = picture.child(
div()
@@ -389,6 +423,55 @@ mod tests {
assert_eq!(text, "00:01:40:00");
}
#[gpui::test]
async fn cpu_frame_source_renders_without_a_platform_surface(cx: &mut TestAppContext) {
// The CPU-frame path (for non-macOS platforms without CVPixelBuffer)
// accepts raw BGRA8 bytes in a RenderImage and renders through the
// sprite atlas — no SurfaceSource involved.
use gpui::RenderImage;
use image::{Frame, RgbaImage};
// A 2x2 opaque red frame, converted RGBA -> BGRA as gpui expects.
let mut rgba = RgbaImage::from_pixel(2, 2, image::Rgba([255, 0, 0, 255]));
for pixel in rgba.chunks_exact_mut(4) {
pixel.swap(0, 2);
}
let frame = Arc::new(RenderImage::new(smallvec::SmallVec::from_elem(
Frame::new(rgba),
1,
)));
let (cx, host) = make_host(cx);
cx.update(|window, app| {
host.read(app)
.viewer
.clone()
.update(app, |viewer, cx| viewer.set_cpu_frame(Some(frame), cx));
window.draw(app);
});
cx.run_until_parked();
let is_cpu = cx.read(|app| {
matches!(
host.read(app).viewer.read(app).frame_source,
Some(ViewerFrameSource::CpuFrame(_))
)
});
assert!(is_cpu, "the frame source should be the CPU-frame variant");
// Clearing the CPU frame falls back to the placeholder.
cx.update(|window, app| {
host.read(app)
.viewer
.clone()
.update(app, |viewer, cx| viewer.set_cpu_frame(None, cx));
window.draw(app);
});
cx.run_until_parked();
let is_none = cx.read(|app| host.read(app).viewer.read(app).frame_source.is_none());
assert!(is_none);
}
fn make_host(cx: &mut TestAppContext) -> (&'static mut VisualTestContext, Entity<Host>) {
cx.update(|cx| cx.init_colors());
let window = cx.open_window(size(px(640.0), px(420.0)), |window, cx| {