Remove dispatch_event from Element trait
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@@ -526,18 +526,6 @@ impl Element for AvatarRibbon {
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cx.scene.push_path(path.build(self.color, None));
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}
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fn dispatch_event(
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&mut self,
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_: &gpui::Event,
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_: RectF,
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_: RectF,
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_: &mut Self::LayoutState,
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_: &mut Self::PaintState,
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_: &mut gpui::EventContext,
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) -> bool {
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false
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}
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fn rect_for_text_range(
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&self,
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_: Range<usize>,
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