chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without futzing with if let lifetimes at all. Release Notes: - N/A
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@@ -398,8 +398,12 @@ impl BladeRenderer {
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log::error!("GPU hung");
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#[cfg(target_os = "linux")]
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if self.gpu.device_information().driver_name == "radv" {
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log::error!("there's a known bug with amdgpu/radv, try setting ZED_PATH_SAMPLE_COUNT=0 as a workaround");
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log::error!("if that helps you're running into https://github.com/zed-industries/zed/issues/26143");
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log::error!(
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"there's a known bug with amdgpu/radv, try setting ZED_PATH_SAMPLE_COUNT=0 as a workaround"
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);
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log::error!(
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"if that helps you're running into https://github.com/zed-industries/zed/issues/26143"
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);
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}
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log::error!(
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"your device information is: {:?}",
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