Files
oak-editor/app/project/item/item.h
T
2019-06-22 22:57:01 -07:00

68 lines
985 B
C++

#ifndef ITEM_H
#define ITEM_H
#include <QString>
#include <QList>
class Item
{
public:
enum Type {
kFolder,
kFootage,
kSequence
};
/**
* @brief Item constructor
*/
Item();
/**
* @brief Item destructor, deletes all children
*/
virtual ~Item();
/**
* @brief Deleted copy constructor
*/
Item(const Item& other) = delete;
/**
* @brief Deleted move constructor
*/
Item(Item&& other) = delete;
/**
* @brief Deleted copy assignment
*/
Item& operator=(const Item& other) = delete;
/**
* @brief Deleted move assignment
*/
Item& operator=(Item&& other) = delete;
virtual Type type() const = 0;
void add_child(Item *c);
void remove_child(Item* c);
int child_count();
Item* child(int i);
const QString& name() const;
void set_name(const QString& n);
Item *parent() const;
void set_parent(Item *p);
private:
QList<Item*> children_;
Item* parent_;
QString name_;
};
#endif // ITEM_H