The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
123 lines
2.0 KiB
C++
123 lines
2.0 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef RENDERTEXTURE_H
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#define RENDERTEXTURE_H
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#include <memory>
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#include "render/videoparams.h"
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namespace olive {
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class Renderer;
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class Texture
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{
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public:
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enum Type {
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k2D,
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k3D
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};
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enum Interpolation {
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kNearest,
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kLinear,
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kMipmappedLinear
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};
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static const Interpolation kDefaultInterpolation;
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Texture(Renderer* renderer, const QVariant& native, const VideoParams& param, Type type) :
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renderer_(renderer),
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params_(param),
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id_(native),
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type_(type)
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{
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}
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~Texture();
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QVariant id() const
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{
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return id_;
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}
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const VideoParams& params() const
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{
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return params_;
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}
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void Upload(void* data, int linesize);
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int width() const
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{
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return params_.effective_width();
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}
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int height() const
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{
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return params_.effective_height();
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}
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VideoParams::Format format() const
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{
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return params_.format();
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}
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int channel_count() const
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{
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return params_.channel_count();
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}
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int divider() const
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{
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return params_.divider();
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}
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const rational& pixel_aspect_ratio() const
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{
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return params_.pixel_aspect_ratio();
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}
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Type type() const
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{
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return type_;
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}
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private:
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Renderer* renderer_;
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VideoParams params_;
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QVariant id_;
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Type type_;
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};
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using TexturePtr = std::shared_ptr<Texture>;
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}
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Q_DECLARE_METATYPE(olive::TexturePtr)
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#endif // RENDERTEXTURE_H
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