Files
oak-editor/effects/internal/cornerpineffect.h
T

31 lines
886 B
C++

#ifndef CORNERPINEFFECT_H
#define CORNERPINEFFECT_H
#include "project/effect.h"
class CornerPinEffect : public Effect {
Q_OBJECT
public:
CornerPinEffect(Clip* c, const EffectMeta* em);
void process_coords(double timecode, GLTextureCoords& coords, int data);
void process_shader(double timecode, GLTextureCoords& coords);
void gizmo_draw(double timecode, GLTextureCoords& coords);
private:
EffectField* top_left_x;
EffectField* top_left_y;
EffectField* top_right_x;
EffectField* top_right_y;
EffectField* bottom_left_x;
EffectField* bottom_left_y;
EffectField* bottom_right_x;
EffectField* bottom_right_y;
EffectField* perspective;
EffectGizmo* top_left_gizmo;
EffectGizmo* top_right_gizmo;
EffectGizmo* bottom_left_gizmo;
EffectGizmo* bottom_right_gizmo;
};
#endif // CORNERPINEFFECT_H