Files
oak-editor/app/node/input/media/media.cpp
T
2019-08-04 10:00:29 +10:00

94 lines
2.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "media.h"
#include <QDebug>
#include "project/item/footage/footage.h"
MediaInput::MediaInput() :
texture_(nullptr)
{
footage_input_ = new NodeInput();
footage_input_->add_data_input(NodeInput::kFootage);
AddParameter(footage_input_);
texture_output_ = new NodeOutput();
texture_output_->set_data_type(NodeOutput::kTexture);
AddParameter(texture_output_);
}
QString MediaInput::Name()
{
return tr("Media");
}
QString MediaInput::id()
{
return "org.olivevideoeditor.Olive.mediainput";
}
QString MediaInput::Category()
{
return tr("Input");
}
QString MediaInput::Description()
{
return tr("Import a footage stream.");
}
NodeOutput *MediaInput::texture_output()
{
return texture_output_;
}
void MediaInput::Process(const rational &time)
{
// FIXME: Use OIIO and OCIO here
// Get currently selected Footage
Footage* footage = ValueToPtr<Footage>(footage_input_->get_value(time));
// If no footage is selected, return nothing
if (footage == nullptr) {
texture_output_->set_value(0);
return;
}
// Otherwise try to get frame of footage from decoder
// Determine which decoder to use
// Grab frame from decoder
// FIXME: Test code
if (texture_ == nullptr) {
QImage img("/home/matt/Desktop/oof.png");
texture_ = new QOpenGLTexture(img);
}
texture_output_->set_value(texture_->textureId());
// End test code
}