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oak-editor/app/common/bezier.h
T
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00

43 lines
1.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef BEZIER_H
#define BEZIER_H
#include "common/define.h"
OLIVE_NAMESPACE_ENTER
class Bezier
{
public:
static double QuadraticXtoT(double x, double a, double b, double c);
static double QuadraticTtoY(double a, double b, double c, double t);
static double CubicXtoT(double x_target, double a, double b, double c, double d);
static double CubicTtoY(double a, double b, double c, double d, double t);
};
OLIVE_NAMESPACE_EXIT
#endif // BEZIER_H