Adds VAAPI DMA-BUF, D3D11VA shared-handle and VideoToolbox IOSurface imports behind a tri-state outcome (imported / unsupported / failed), planar textures with bounded residency and a CPU staging fallback, the staged montage decode path, reference-counted decoder frames, VAAPI-first device selection on Linux, and the host-GPU context plumbing used by the app and worker. See docs/zh/plans/render-pipeline-threads.md (M5).
87 lines
2.7 KiB
Rust
87 lines
2.7 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! oakcore-rs: Rust value types mirroring the oakcore C++ library.
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//!
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//! Bit-exact behavioral compatibility with `olive::core` is the design
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//! constraint; see README.md.
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#![warn(missing_docs)]
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pub mod cancelatom;
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pub mod colormath;
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pub mod colortransform;
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pub mod commandlineparser;
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pub mod commonutil;
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pub mod configstore;
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pub mod debug;
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pub mod displayicc;
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pub mod error;
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pub mod ffmpegutils;
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pub mod filefunctions;
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pub mod miscutils;
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pub mod ocioutils;
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pub mod oiioutils;
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pub mod qtutils;
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pub mod subtitleparams;
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pub mod videoparams;
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pub mod xmlutils;
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/// Test-only helpers shared across unit-test modules.
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///
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/// Several domain test modules (e.g. `configstore`, `filefunctions`) mutate
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/// process-global state — notably the `OAK_CONFIG_DIR` environment variable
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/// and shared temp paths — while exercising configuration-location logic.
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/// Rust runs tests in parallel, so all such tests must serialize on a single
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/// process-wide lock to avoid racing each other across module boundaries.
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#[cfg(test)]
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#[doc(hidden)]
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pub mod test_support {
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use std::sync::Mutex;
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static ENV_LOCK: Mutex<()> = Mutex::new(());
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/// Process-wide lock guarding tests that mutate global config/env state.
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///
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/// Hold this for the duration of any test (or helper) that sets/removes
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/// `OAK_CONFIG_DIR` or touches the shared configuration temp path.
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pub fn env_lock() -> &'static Mutex<()> {
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&ENV_LOCK
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}
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}
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mod rational;
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mod samplefmt;
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mod timerange;
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/// Shared ABI value-handle type (see [`handle::CHandle`]).
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pub mod handle;
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pub mod color;
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pub mod texture;
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pub mod frame;
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pub mod backend;
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pub mod lut;
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pub use handle::CHandle;
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pub use rational::Rational;
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pub use samplefmt::{PixelFormat, SampleFormat};
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/// The wgpu generation the engine and the UI share (M2/M5). Re-exported
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/// so consumers of the external-import API can name texture formats
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/// without another dependency on the same major version.
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pub use wgpu;
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pub use timerange::{TimeRange, TimeRangeList};
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